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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Definition::Leader
GameCore::Definition::Leader — class, size 208 bytes (0xd0).
Bases: Definition::IProperties at 0x0
| Linux offset |
Member |
Type |
0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_LeaderTypeHash |
uint32 |
0x1c |
m_SameSexPercentage |
int32 |
0x20 |
m_SceneLayers |
int32 |
0x28 |
m_LeaderType |
Basic |
0x30 |
m_Name |
Basic |
0x38 |
m_Sex |
Basic |
0x40 |
m_InheritFrom |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x50 |
m_OperationList |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x60 |
m_IsBarbarianLeader (bit-field, 1 bits) |
bool |
0x68 |
m_CivilizationCollection |
CivilizationReferenceCollection |
0x80 |
m_InheritLeaderReference |
const GameCore::Definition::Leader* |
0x88 |
m_PreferredAgendaCollection |
AgendaPreferredLeaderReferenceCollection |
0xa0 |
m_ReligionCollection |
ReligionReferenceCollection |
0xb8 |
m_TraitCollection |
TraitReferenceCollection |