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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Definition::EmergencyText
GameCore::Definition::EmergencyText — class, size 136 bytes (0x88).
Bases: Definition::IProperties at 0x0
| Linux offset |
Member |
Type |
0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_TypeHash |
uint32 |
0x20 |
m_Type |
Basic |
0x28 |
m_Description |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x38 |
m_DescriptionShorter |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x48 |
m_ExtraEffects |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x58 |
m_ExtraFailureRewards |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x68 |
m_ExtraRewards |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x78 |
m_Flavor |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |