0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_RandomEventTypeHash |
uint32 |
0x1c |
m_EffectOperatorTypeHash |
uint32 |
0x20 |
m_ChanceIncreasePerDegree |
int32 |
0x24 |
m_ClimateChangePoints |
int32 |
0x28 |
m_Duration |
int32 |
0x2c |
m_FertilityRemovalChance |
int32 |
0x30 |
m_Hexes |
int32 |
0x34 |
m_IceLoss |
int32 |
0x38 |
m_MinTurnAtRisk |
int32 |
0x3c |
m_MitigatedYieldReduction |
int32 |
0x40 |
m_Movement |
int32 |
0x44 |
m_Severity |
int32 |
0x48 |
m_Spacing |
int32 |
0x50 |
m_Description |
Basic |
0x58 |
m_Name |
Basic |
0x60 |
m_RandomEventType |
Basic |
0x68 |
m_EffectOperatorType |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x78 |
m_EffectString |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x88 |
m_IconLarge |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x98 |
m_IconSmall |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0xa8 |
m_LongDescription |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0xb8 |
m_NaturalWonder |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0xc8 |
m_AvoidTerritory (bit-field, 1 bits) |
bool |
0xc8 |
m_Global (bit-field, 1 bits) |
bool |
0xc8 |
m_HaltsFloodFertility (bit-field, 1 bits) |
bool |
0xc8 |
m_HaltsStormFertility (bit-field, 1 bits) |
bool |
0xc8 |
m_TargetCities (bit-field, 1 bits) |
bool |
0xc8 |
m_UnitTriggered (bit-field, 1 bits) |
bool |
0xd0 |
m_DamageCollection |
RandomEvent_DamageReferenceCollection |
0xe8 |
m_FrequencyCollection |
RandomEvent_FrequencyReferenceCollection |
0x100 |
m_NaturalWonderReference |
const GameCore::Definition::Feature* |
0x108 |
m_PillagedImprovementCollection |
RandomEvent_PillagedImprovementReferenceCollection |
0x120 |
m_TerrainCollection |
RandomEvent_TerrainReferenceCollection |
0x138 |
m_YieldCollection |
RandomEvent_YieldReferenceCollection |