Home › Class layouts › Definition › Definition::EmergencyAlliance_XP2

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::EmergencyAlliance_XP2

GameCore::Definition::EmergencyAlliance_XP2 — class, size 144 bytes (0x90).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_EmergencyTypeHash uint32
0x1c m_UITypeHash uint32
0x20 m_EmergencyType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x30 m_UIBackgroundPrefix Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x40 m_UIType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x50 m_Hostile (bit-field, 1 bits) bool
0x50 m_NoCongress (bit-field, 1 bits) bool
0x50 m_NoTarget (bit-field, 1 bits) bool
0x58 m_DiscussionCollectionReference DiscussionReferenceCollection
0x70 m_EmergencyReference const GameCore::Definition::EmergencyAlliance*
0x78 m_ScoreSources EmergencyScoreSourceReferenceCollection