0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_VisibilitySourceTypeHash |
uint32 |
0x1c |
m_LevelRequired |
int32 |
0x20 |
m_ActionDescription |
Basic |
0x28 |
m_Description |
Basic |
0x30 |
m_GossipString |
Basic |
0x38 |
m_VisibilitySourceType |
Basic |
0x40 |
m_GreatPersonIndividualType |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x50 |
m_PrereqTech |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x60 |
m_TraitType |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x70 |
m_Ally (bit-field, 1 bits) |
bool |
0x70 |
m_Delegate (bit-field, 1 bits) |
bool |
0x70 |
m_FromCitizen (bit-field, 1 bits) |
bool |
0x70 |
m_Spy (bit-field, 1 bits) |
bool |
0x70 |
m_Trader (bit-field, 1 bits) |
bool |
0x78 |
m_GreatPersonIndividualReference |
const GameCore::Definition::GreatPersonIndividual* |
0x80 |
m_PrereqTechReference |
const GameCore::Definition::Technology* |
0x88 |
m_TraitReference |
const GameCore::Definition::Trait* |