0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_UnitTypeHash |
uint32 |
0x1c |
m_ResourceMaintenanceTypeHash |
uint32 |
0x20 |
m_ResourceCost |
int32 |
0x24 |
m_ResourceMaintenanceAmount |
int32 |
0x28 |
m_TourismBomb |
int32 |
0x30 |
m_UnitType |
Basic |
0x38 |
m_ResourceMaintenanceType |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x48 |
m_CanCauseDisasters (bit-field, 1 bits) |
bool |
0x48 |
m_CanEarnExperience (bit-field, 1 bits) |
bool |
0x48 |
m_CanFormMilitaryFormation (bit-field, 1 bits) |
bool |
0x48 |
m_CanSacrificeUnits (bit-field, 1 bits) |
bool |
0x48 |
m_MajorCivOnly (bit-field, 1 bits) |
bool |
0x48 |
m_TourismBombPossible (bit-field, 1 bits) |
bool |
0x50 |
m_ResourceReference |
const GameCore::Definition::Resource* |