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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::Unit_XP2

GameCore::Definition::Unit_XP2 — class, size 88 bytes (0x58).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_UnitTypeHash uint32
0x1c m_ResourceMaintenanceTypeHash uint32
0x20 m_ResourceCost int32
0x24 m_ResourceMaintenanceAmount int32
0x28 m_TourismBomb int32
0x30 m_UnitType Basic
0x38 m_ResourceMaintenanceType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x48 m_CanCauseDisasters (bit-field, 1 bits) bool
0x48 m_CanEarnExperience (bit-field, 1 bits) bool
0x48 m_CanFormMilitaryFormation (bit-field, 1 bits) bool
0x48 m_CanSacrificeUnits (bit-field, 1 bits) bool
0x48 m_MajorCivOnly (bit-field, 1 bits) bool
0x48 m_TourismBombPossible (bit-field, 1 bits) bool
0x50 m_ResourceReference const GameCore::Definition::Resource*