0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_ResourceClassTypeHash |
uint32 |
0x1c |
m_ResourceTypeHash |
uint32 |
0x20 |
m_Frequency |
int32 |
0x24 |
m_Happiness |
int32 |
0x28 |
m_RevealedEra |
int32 |
0x2c |
m_SeaFrequency |
int32 |
0x30 |
m_Name |
Basic |
0x38 |
m_PeakEra |
Basic |
0x40 |
m_ResourceClassType |
Basic |
0x48 |
m_ResourceType |
Basic |
0x50 |
m_PrereqCivic |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x60 |
m_PrereqTech |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x70 |
m_AdjacentToLand (bit-field, 1 bits) |
bool |
0x70 |
m_Clumped (bit-field, 1 bits) |
bool |
0x70 |
m_LakeEligible (bit-field, 1 bits) |
bool |
0x70 |
m_NoRiver (bit-field, 1 bits) |
bool |
0x70 |
m_RequiresRiver (bit-field, 1 bits) |
bool |
0x78 |
m_Harvests |
Resource_HarvestReferenceCollection |
0x90 |
m_ImprovementAdjacentResourceCollection |
Improvement_ValidAdjacentResourceReferenceCollection |
0xa8 |
m_ImprovementCollection |
Improvement_ValidResourceReferenceCollection |
0xc0 |
m_PrereqCivicReference |
const GameCore::Definition::Civic* |
0xc8 |
m_PrereqTechReference |
const GameCore::Definition::Technology* |
0xd0 |
m_ResourceProjectCollection |
ProjectReferenceCollection |
0xe8 |
m_StartBiasResourceCollection |
StartBiasResourceReferenceCollection |
0x100 |
m_StrategicUnitCollection |
UnitReferenceCollection |
0x118 |
m_TradeRouteYieldChanges |
Resource_TradeRouteYieldReferenceCollection |
0x130 |
m_ValidTerrains |
TerrainReferenceCollection |
0x148 |
m_YieldChangeCollection |
Resource_YieldChangeReferenceCollection |