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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::StrategyCondition

GameCore::Definition::StrategyCondition — class, size 96 bytes (0x60).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_ConditionFunctionHash uint32
0x1c m_ThresholdValue int32
0x20 m_ConditionFunction Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x30 m_StrategyType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x40 m_StringValue Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x50 m_Disqualifier (bit-field, 1 bits) bool
0x50 m_Exclusive (bit-field, 1 bits) bool
0x50 m_Forbidden (bit-field, 1 bits) bool
0x58 m_StrategyReference const GameCore::Definition::Strategy*