| ChangeNeutralizedIndefinitely |
PlayerGovernors:ChangeNeutralizedIndefinitely(amount: integer) |
Player::Governors::ChangeNeutralizedIndefinitely |
0x2de310 |
wiki ↗ |
| ChangeNeutralizedTurns |
PlayerGovernors:ChangeNeutralizedTurns(governorIndex: integer, neutralizedTurns: integer) |
— |
— |
wiki ↗ |
| GetNeutralizedIndefinitely |
PlayerGovernors:GetNeutralizedIndefinitely() → integer |
— |
— |
wiki ↗ |
| NeutralizeGovernor |
PlayerGovernors:NeutralizeGovernor(governorIndex: integer, neutralizedTurns: integer) |
Player::Governors::NeutralizeGovernor |
0x2df270 |
wiki ↗ |
| PromoteGovernor |
PlayerGovernors:PromoteGovernor(governorIndex: integer, governorPromotionIndex: integer) → boolean |
Player::Governors::PromoteGovernor |
0x2df340 |
wiki ↗ |
| UnassignGovernor |
PlayerGovernors:UnassignGovernor(governorIndex: integer, unknown1: boolean, unknown2: boolean) |
Player::Governors::UnassignGovernor |
0x2df800 |
wiki ↗ |