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Available out of the box. Usable from Lua in the unmodified game.

Collections: ANY

8 entries. Subject class "ANY" is the community list's grouping (what the modifier applies to).

Collection Engine functions called Availability Addresses (symbol→current)
COLLECTION_ALL_ARTIFACT_EXTRACTIONS (untested in the community list) — — OnInitialize 0x8309e0→0x837e50
COLLECTION_ALL_UNIT_DEATHS (untested in the community list) Game::Stats::Get
GameEffects::Objects::UnitDeath::UnitDeath
GameEffects::ObjectPool::Share
— GetItems 0x834e90→0x83c180
OnInitialize 0x835c70→?
COLLECTION_OWNER — Base game+ GetItems 0x8e6530→0x8ec840
COLLECTION_OWNER_CITY — GS GetItems 0x8c4ef0→0x8b7680
OnInitialize 0x8b1140→0x8b7ea0
COLLECTION_OWNER_PLAYER — GS OnInitialize 0x8c5ad0→0x8cbcf0
COLLECTION_OWNER_UNIT — GS OnInitialize 0x81c3c0→0x823610
COLLECTION_PLAYER_ALLIANCES (untested in the community list) Game::DiplomaticRelations::Edit
Game::DiplomaticRelations::IsAllied
Game::DiplomaticRelations::GetAllianceType
GameEffects::Objects::ModifierObject::ModifierObject
GameEffects::ObjectPool::Share
— GetItems 0x8c8490→0x8e1e50
OnInitialize 0x8c9340→0x8e28a0
COLLECTION_PLAYER_IMPROVEMENTS (untested in the community list) Map::Plot::Instance::EditImprovement
Map::Improvement::Instance::IsPillaged
Map::Plot::Instance::GetIndex
GameEffects::Objects::Improvement::Improvement
GameEffects::ObjectPool::Share
— GetItems 0x819730→0x820440
OnInitialize 0x81a270→0x821120