Home › Effects › PLAYERS › EFFECT_ADD_DIPLOMATIC_COMBAT_MODIFIER uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADD_DIPLOMATIC_COMBAT_MODIFIER: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), DiplomaticYieldSource (String), ReligiousOnly (Boolean), TurnsActive (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_LEADER_ARTHASHASTRA
LOC_TRAIT_LEADER_ARTHASHASTRA_NAME
TRAIT_TERRITORIAL_WAR_COMBAT
MODIFIER_PLAYER_ADD_DIPLOMATIC_COMBAT_MODIFIER
DiplomaticYieldSource = TERRITORIAL_EXPANSION_WAR_INITIATED
TurnsActive = 10
Amount = 5
ReligiousOnly = false
OWNER — LOC_TRAIT_LEADER_ARTHASHASTRA_DESCRIPTION Expansion2