Building BUILDING_GOV_CONQUEST
LOC_BUILDING_GOV_CONQUEST_NAME |
GOV_PRODUCTION_BOOST_FROM_CAPTURE
MODIFIER_PLAYER_ADD_DIPLOMATIC_YIELD_MODIFIER |
DiplomaticYieldSource = CITY_CAPTURED
TurnsActive = 5
YieldType = YIELD_PRODUCTION
Amount = 20
StackWithOtherDiploYieldModifiers = true |
OWNER |
— |
LOC_BUILDING_GOV_CONQUEST_DESCRIPTION |
Expansion2 |
Trait TRAIT_LEADER_CITADEL_CIVILIZATION
LOC_TRAIT_LEADER_CITADEL_CIVILIZATION_NAME |
TRAIT_CITADELCIVILIZATION_DEFENSIVE_PRODUCTION
MODIFIER_PLAYER_ADD_DIPLOMATIC_YIELD_MODIFIER |
DiplomaticYieldSource = WAR_DECLARATION_RECEIVED
TurnsActive = 10
YieldType = YIELD_PRODUCTION
Amount = 100 |
OWNER |
— |
LOC_TRAIT_LEADER_CITADEL_CIVILIZATION_DESCRIPTION |
Australia |
Trait TRAIT_LEADER_CITADEL_CIVILIZATION
LOC_TRAIT_LEADER_CITADEL_CIVILIZATION_NAME |
TRAIT_CITADELCIVILIZATION_LIBERATION_PRODUCTION
MODIFIER_PLAYER_ADD_DIPLOMATIC_YIELD_MODIFIER |
DiplomaticYieldSource = LIBERATION
TurnsActive = 20
YieldType = YIELD_PRODUCTION
Amount = 100 |
OWNER |
— |
LOC_TRAIT_LEADER_CITADEL_CIVILIZATION_DESCRIPTION |
Australia |
Trait TRAIT_LEADER_CITADEL_CIVILIZATION
LOC_TRAIT_LEADER_CITADEL_CIVILIZATION_NAME |
TRAIT_CITADELCIVILIZATION_LIBERATION_PRODUCTION_XP2
MODIFIER_PLAYER_ADD_DIPLOMATIC_YIELD_MODIFIER |
DiplomaticYieldSource = LIBERATION
TurnsActive = 10
YieldType = YIELD_PRODUCTION
Amount = 100 |
OWNER |
— |
LOC_TRAIT_LEADER_CITADEL_CIVILIZATION_DESCRIPTION |
Australia |
Trait TRAIT_LEADER_BANNOCKBURN
LOC_TRAIT_LEADER_BANNOCKBURN_NAME |
TRAIT_LIBERATION_WAR_PRODUCTION
MODIFIER_PLAYER_ADD_DIPLOMATIC_YIELD_MODIFIER |
DiplomaticYieldSource = LIBERATION_WAR_INITIATED
TurnsActive = 10
YieldType = YIELD_PRODUCTION
Amount = 100 |
OWNER |
— |
LOC_TRAIT_LEADER_BANNOCKBURN_DESCRIPTION |
Expansion2 |
| — |
TRAIT_PROTECTORATE_WAR_FAITH
MODIFIER_PLAYER_ADD_DIPLOMATIC_YIELD_MODIFIER |
DiplomaticYieldSource = PROTECTORATE_WAR_INITIATED
TurnsActive = 10
YieldType = YIELD_FAITH
Amount = 100 |
OWNER |
— |
— |
Expansion2 |