Home › Effects › PLAYERS › EFFECT_ADD_RELIGIOUS_BUILDING_MULTIPLIER uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADD_RELIGIOUS_BUILDING_MULTIPLIER: where the game uses it

3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Founder (Boolean), Multiplier (Integer), YieldType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_LEADER_RIGHTEOUSNESS_OF_FAITH
LOC_TRAIT_LEADER_RIGHTEOUSNESS_OF_FAITH_NAME
TRAIT_RELIGIOUS_BUILDING_MULTIPLIER_CULTURE
MODIFIER_PLAYER_ADD_RELIGIOUS_BUILDING_MULTIPLIER
YieldType = YIELD_CULTURE
Multiplier = 10
Founder = true
OWNER — LOC_TRAIT_LEADER_RIGHTEOUSNESS_OF_FAITH_DESCRIPTION Base
Trait TRAIT_LEADER_RIGHTEOUSNESS_OF_FAITH
LOC_TRAIT_LEADER_RIGHTEOUSNESS_OF_FAITH_NAME
TRAIT_RELIGIOUS_BUILDING_MULTIPLIER_FAITH
MODIFIER_PLAYER_ADD_RELIGIOUS_BUILDING_MULTIPLIER
YieldType = YIELD_FAITH
Multiplier = 10
Founder = true
OWNER — LOC_TRAIT_LEADER_RIGHTEOUSNESS_OF_FAITH_DESCRIPTION Base
Trait TRAIT_LEADER_RIGHTEOUSNESS_OF_FAITH
LOC_TRAIT_LEADER_RIGHTEOUSNESS_OF_FAITH_NAME
TRAIT_RELIGIOUS_BUILDING_MULTIPLIER_SCIENCE
MODIFIER_PLAYER_ADD_RELIGIOUS_BUILDING_MULTIPLIER
YieldType = YIELD_SCIENCE
Multiplier = 10
Founder = true
OWNER — LOC_TRAIT_LEADER_RIGHTEOUSNESS_OF_FAITH_DESCRIPTION Base