Home › Effects › PLAYERS › EFFECT_ADD_RELIGIOUS_UNIT uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADD_RELIGIOUS_UNIT: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: UnitType (String).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Belief BELIEF_WARRIOR_MONKS
LOC_BELIEF_WARRIOR_MONKS_NAME |
ALLOW_WARRIOR_MONKS
MODIFIER_PLAYER_RELIGION_ADD_RELIGIOUS_UNIT |
UnitType = UNIT_WARRIOR_MONK |
OWNER |
— |
LOC_BELIEF_WARRIOR_MONKS_DESCRIPTION |
Base |