Home › Effects › PLAYERS › EFFECT_ADD_RELIGIOUS_UNIT uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADD_RELIGIOUS_UNIT: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: UnitType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Belief BELIEF_WARRIOR_MONKS
LOC_BELIEF_WARRIOR_MONKS_NAME
ALLOW_WARRIOR_MONKS
MODIFIER_PLAYER_RELIGION_ADD_RELIGIOUS_UNIT
UnitType = UNIT_WARRIOR_MONK OWNER — LOC_BELIEF_WARRIOR_MONKS_DESCRIPTION Base