Home › Effects › PLAYERS › EFFECT_ADJUST_ACCUMULATING_BONUS uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_ACCUMULATING_BONUS: where the game uses it

9 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: BonusType (String), Increment (Integer), Interval (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Government GOVERNMENT_AUTOCRACY
LOC_GOVERNMENT_AUTOCRACY_NAME
AUTOCRACY_WONDERS_ACCUMULATING
MODIFIER_PLAYER_GOVERNMENT_ACCUMULATING_BONUS
BonusType = GOVERNMENTBONUS_WONDER_CONSTRUCTION
Increment = 1
Interval = 20
OWNER — — Base
Government GOVERNMENT_CLASSICAL_REPUBLIC
LOC_GOVERNMENT_CLASSICAL_REPUBLIC_NAME
CLASSICAL_REPUBLIC_GREAT_PEOPLE_ACCUMULATING
MODIFIER_PLAYER_GOVERNMENT_ACCUMULATING_BONUS
BonusType = GOVERNMENTBONUS_GREAT_PEOPLE
Increment = 1
Interval = 15
OWNER — — Base
Government GOVERNMENT_COMMUNISM
LOC_GOVERNMENT_COMMUNISM_NAME
Government GOVERNMENT_THALASSOCRACY
LOC_GOVERNMENT_SCENARIO_THALASSOCRACY_NAME
COMMUNISM_ALL_PRODUCTION_ACCUMULATING
MODIFIER_PLAYER_GOVERNMENT_ACCUMULATING_BONUS
BonusType = GOVERNMENTBONUS_OVERALL_PRODUCTION
Increment = 1
Interval = 20
OWNER — — Base
Government GOVERNMENT_DEMOCRACY
LOC_GOVERNMENT_DEMOCRACY_NAME
DEMOCRACY_DISTRICT_PROCESSES_ACCUMULATING
MODIFIER_PLAYER_GOVERNMENT_ACCUMULATING_BONUS
BonusType = GOVERNMENTBONUS_DISTRICT_PROJECTS
Increment = 1
Interval = 10
OWNER — — Base
Government GOVERNMENT_FASCISM
LOC_GOVERNMENT_FASCISM_NAME
FASCISM_UNIT_PRODUCTION_ACCUMULATING
MODIFIER_PLAYER_GOVERNMENT_ACCUMULATING_BONUS
BonusType = GOVERNMENTBONUS_UNIT_PRODUCTION
Increment = 1
Interval = 10
OWNER — — Base
Government GOVERNMENT_MERCHANT_REPUBLIC
LOC_GOVERNMENT_MERCHANT_REPUBLIC_NAME
MERCHANT_REPUBLIC_GOLD_PURCHASE_ACCUMULATING
MODIFIER_PLAYER_GOVERNMENT_ACCUMULATING_BONUS
BonusType = GOVERNMENTBONUS_GOLD_PURCHASES
Increment = 1
Interval = 15
OWNER — — Base
Government GOVERNMENT_MONARCHY
LOC_GOVERNMENT_MONARCHY_NAME
Government GOVERNMENT_MERCHANT_REPUBLIC
LOC_GOVERNMENT_MERCHANT_REPUBLIC_NAME
MONARCHY_ENVOYS_ACCUMULATING
MODIFIER_PLAYER_GOVERNMENT_ACCUMULATING_BONUS
BonusType = GOVERNMENTBONUS_ENVOYS
Increment = 1
Interval = 10
OWNER — — Base
Government GOVERNMENT_OLIGARCHY
LOC_GOVERNMENT_OLIGARCHY_NAME
OLIGARCHY_UNIT_EXPERIENCE_ACCUMULATING
MODIFIER_PLAYER_GOVERNMENT_ACCUMULATING_BONUS
BonusType = GOVERNMENTBONUS_COMBAT_EXPERIENCE
Increment = 1
Interval = 5
OWNER — — Base
Government GOVERNMENT_THEOCRACY
LOC_GOVERNMENT_THEOCRACY_NAME
THEOCRACY_FAITH_PURCHASE_ACCUMULATING
MODIFIER_PLAYER_GOVERNMENT_ACCUMULATING_BONUS
BonusType = GOVERNMENTBONUS_FAITH_PURCHASES
Increment = 1
Interval = 15
OWNER — — Base