Home › Effects › CITIES › EFFECT_ADJUST_ADD_AMENITY_PER_ADJACENT_LUXURY uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_ADD_AMENITY_PER_ADJACENT_LUXURY: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: AddAmenity (Boolean).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_CIVILIZATION_MAYAB
LOC_TRAIT_CIVILIZATION_MAYAB_NAME
TRAIT_ADD_AMENITY_PER_ADJACENT_LUXURY
MODIFIER_PLAYER_CITIES_ADD_AMENITY_PER_ADJACENT_LUXURY
AddAmenity = true PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_MAYAB_DESCRIPTION GranColombia_Maya