Home › Effects › CITIES › EFFECT_ADJUST_ALL_UNITS_PURCHASE_COST uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_ALL_UNITS_PURCHASE_COST: where the game uses it

8 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), IncludeCivilian (Boolean), UnitDomain (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Policy POLICY_FLOWER_POWER
LOC_POLICY_FLOWER_POWER_NAME
FLOWER_POWER_PURCHASE_INCREASE
MODIFIER_PLAYER_CITIES_ADJUST_UNITS_PURCHASE_COST
Amount = -100
IncludeCivilian = true
UnitDomain = DOMAIN_ALL
PLAYER_CITIES — LOC_POLICY_FLOWER_POWER_DESCRIPTION Expansion2
Trait MINOR_CIV_CARTHAGE_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_CARTHAGE_NAME
MINOR_CIV_CARTHAGE_ARMORY_PURCHASE_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_UNITS_PURCHASE_COST
Amount = 20
UnitDomain = DOMAIN_LAND
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_ARMORY)
CITY_HAS_BUILDING (BuildingType=BUILDING_ARMORY)
LOC_LEADER_TRAIT_CARTHAGE_DESCRIPTION Expansion2
Trait MINOR_CIV_CARTHAGE_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_CARTHAGE_NAME
MINOR_CIV_CARTHAGE_BARRACKS_STABLE_PURCHASE_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_UNITS_PURCHASE_COST
Amount = 20
UnitDomain = DOMAIN_LAND
PLAYER_CITIES
applies to: 4 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_BARRACKS)
CITY_HAS_BUILDING (BuildingType=BUILDING_STABLE)
CITY_HAS_BUILDING (BuildingType=BUILDING_BARRACKS)
CITY_HAS_BUILDING (BuildingType=BUILDING_STABLE)
LOC_LEADER_TRAIT_CARTHAGE_DESCRIPTION Expansion2
Trait MINOR_CIV_CARTHAGE_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_CARTHAGE_NAME
MINOR_CIV_CARTHAGE_MILITARY_ACADEMY_PURCHASE_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_UNITS_PURCHASE_COST
Amount = 20
UnitDomain = DOMAIN_LAND
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_MILITARY_ACADEMY)
CITY_HAS_BUILDING (BuildingType=BUILDING_MILITARY_ACADEMY)
LOC_LEADER_TRAIT_CARTHAGE_DESCRIPTION Expansion2
Trait MINOR_CIV_NGAZARGAMU_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_NGAZARGAMU_NAME
MINOR_CIV_NGAZARGAMU_ARMORY_PURCHASE_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_UNITS_PURCHASE_COST
Amount = 20
UnitDomain = DOMAIN_LAND
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_ARMORY)
CITY_HAS_BUILDING (BuildingType=BUILDING_ARMORY)
LOC_LEADER_TRAIT_NGAZARGAMU_DESCRIPTION Expansion2
Trait MINOR_CIV_NGAZARGAMU_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_NGAZARGAMU_NAME
MINOR_CIV_NGAZARGAMU_BARRACKS_STABLE_PURCHASE_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_UNITS_PURCHASE_COST
Amount = 20
UnitDomain = DOMAIN_LAND
PLAYER_CITIES
applies to: 4 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_BARRACKS)
CITY_HAS_BUILDING (BuildingType=BUILDING_STABLE)
CITY_HAS_BUILDING (BuildingType=BUILDING_BARRACKS)
CITY_HAS_BUILDING (BuildingType=BUILDING_STABLE)
LOC_LEADER_TRAIT_NGAZARGAMU_DESCRIPTION Expansion2
Trait MINOR_CIV_NGAZARGAMU_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_NGAZARGAMU_NAME
MINOR_CIV_NGAZARGAMU_MILITARY_ACADEMY_PURCHASE_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_UNITS_PURCHASE_COST
Amount = 20
UnitDomain = DOMAIN_LAND
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_MILITARY_ACADEMY)
CITY_HAS_BUILDING (BuildingType=BUILDING_MILITARY_ACADEMY)
LOC_LEADER_TRAIT_NGAZARGAMU_DESCRIPTION Expansion2
District DISTRICT_SUGUBA
LOC_DISTRICT_SUGUBA_NAME
SUGUBA_CHEAPER_UNIT_PURCHASE
MODIFIER_SINGLE_CITY_ADJUST_ALL_UNITS_PURCHASE_COST
Amount = 20
IncludeCivilian = True
OWNER — LOC_DISTRICT_SUGUBA_DESCRIPTION Expansion2