Home › Effects › ANY › EFFECT_ADJUST_BUILDING_FEATURE_YIELD_CHANGE uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_BUILDING_FEATURE_YIELD_CHANGE: where the game uses it

3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: none listed.

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_CIVILIZATION_VIETNAM
LOC_TRAIT_CIVILIZATION_VIETNAM_NAME
TRAIT_FOREST_BUILDINGS_CULTURE
MODIFIER_PLAYER_CITIES_ADJUST_BUILDING_FEATURE_YIELD_CHANGE
FeatureType = FEATURE_FOREST
YieldType = YIELD_CULTURE
Amount = 1
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_VIETNAM_DESCRIPTION KublaiKhan_Vietnam
Trait TRAIT_CIVILIZATION_VIETNAM
LOC_TRAIT_CIVILIZATION_VIETNAM_NAME
TRAIT_JUNGLE_BUILDINGS_SCIENCE
MODIFIER_PLAYER_CITIES_ADJUST_BUILDING_FEATURE_YIELD_CHANGE
FeatureType = FEATURE_JUNGLE
YieldType = YIELD_SCIENCE
Amount = 1
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_VIETNAM_DESCRIPTION KublaiKhan_Vietnam
Trait TRAIT_CIVILIZATION_VIETNAM
LOC_TRAIT_CIVILIZATION_VIETNAM_NAME
TRAIT_MARSH_BUILDINGS_PRODUCTION
MODIFIER_PLAYER_CITIES_ADJUST_BUILDING_FEATURE_YIELD_CHANGE
FeatureType = FEATURE_MARSH
YieldType = YIELD_PRODUCTION
Amount = 1
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_VIETNAM_DESCRIPTION KublaiKhan_Vietnam