Home › Effects › CITIES › EFFECT_ADJUST_BUILDING_YIELD_MODIFIERS_FOR_DISTRICT uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_BUILDING_YIELD_MODIFIERS_FOR_DISTRICT: where the game uses it

8 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), DistrictType (String), YieldType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Policy POLICY_FREE_MARKET
LOC_POLICY_FREE_MARKET_NAME
FREEMARKET_BUILDING_YIELDS_HIGH_ADJACENCY
MODIFIER_PLAYER_CITIES_ADJUST_BUILDING_YIELD_MODIFIERS_FOR_DISTRICT
DistrictType = DISTRICT_COMMERCIAL_HUB
YieldType = YIELD_GOLD
Amount = 50
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_HIGH_ADJACENCY_DISTRICT (DistrictType=DISTRICT_COMMERCIAL_HUB, YieldType=YIELD_GOLD, Amount=4)
CITY_HAS_HIGH_ADJACENCY_DISTRICT (DistrictType=DISTRICT_COMMERCIAL_HUB, YieldType=YIELD_GOLD, Amount=4)
LOC_POLICY_FREE_MARKET_DESCRIPTION Expansion2
Policy POLICY_FREE_MARKET
LOC_POLICY_FREE_MARKET_NAME
FREEMARKET_BUILDING_YIELDS_HIGH_POP
MODIFIER_PLAYER_CITIES_ADJUST_BUILDING_YIELD_MODIFIERS_FOR_DISTRICT
DistrictType = DISTRICT_COMMERCIAL_HUB
YieldType = YIELD_GOLD
Amount = 50
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_X_POPULATION (Amount=15)
CITY_HAS_X_POPULATION (Amount=15)
LOC_POLICY_FREE_MARKET_DESCRIPTION Expansion2
Policy POLICY_GRAND_OPERA
LOC_POLICY_GRAND_OPERA_NAME
GRANDOPERA_BUILDING_YIELDS_HIGH_ADJACENCY
MODIFIER_PLAYER_CITIES_ADJUST_BUILDING_YIELD_MODIFIERS_FOR_DISTRICT
DistrictType = DISTRICT_THEATER
YieldType = YIELD_CULTURE
Amount = 50
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_HIGH_ADJACENCY_DISTRICT (DistrictType=DISTRICT_THEATER, YieldType=YIELD_CULTURE, Amount=4)
CITY_HAS_HIGH_ADJACENCY_DISTRICT (DistrictType=DISTRICT_THEATER, YieldType=YIELD_CULTURE, Amount=4)
LOC_POLICY_GRAND_OPERA_DESCRIPTION Expansion2
Policy POLICY_GRAND_OPERA
LOC_POLICY_GRAND_OPERA_NAME
GRANDOPERA_BUILDING_YIELDS_HIGH_POP
MODIFIER_PLAYER_CITIES_ADJUST_BUILDING_YIELD_MODIFIERS_FOR_DISTRICT
DistrictType = DISTRICT_THEATER
YieldType = YIELD_CULTURE
Amount = 50
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_X_POPULATION (Amount=15)
CITY_HAS_X_POPULATION (Amount=15)
LOC_POLICY_GRAND_OPERA_DESCRIPTION Expansion2
Policy POLICY_RATIONALISM
LOC_POLICY_RATIONALISM_NAME
RATIONALISM_BUILDING_YIELDS_HIGH_ADJACENCY
MODIFIER_PLAYER_CITIES_ADJUST_BUILDING_YIELD_MODIFIERS_FOR_DISTRICT
DistrictType = DISTRICT_CAMPUS
YieldType = YIELD_SCIENCE
Amount = 50
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_HIGH_ADJACENCY_DISTRICT (DistrictType=DISTRICT_CAMPUS, YieldType=YIELD_SCIENCE, Amount=4)
CITY_HAS_HIGH_ADJACENCY_DISTRICT (DistrictType=DISTRICT_CAMPUS, YieldType=YIELD_SCIENCE, Amount=4)
LOC_POLICY_RATIONALISM_DESCRIPTION Expansion2
Policy POLICY_RATIONALISM
LOC_POLICY_RATIONALISM_NAME
RATIONALISM_BUILDING_YIELDS_HIGH_POP
MODIFIER_PLAYER_CITIES_ADJUST_BUILDING_YIELD_MODIFIERS_FOR_DISTRICT
DistrictType = DISTRICT_CAMPUS
YieldType = YIELD_SCIENCE
Amount = 50
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_X_POPULATION (Amount=15)
CITY_HAS_X_POPULATION (Amount=15)
LOC_POLICY_RATIONALISM_DESCRIPTION Expansion2
Policy POLICY_SIMULTANEUM
LOC_POLICY_SIMULTANEUM_NAME
SIMULTANEUM_BUILDING_YIELDS_HIGH_ADJACENCY
MODIFIER_PLAYER_CITIES_ADJUST_BUILDING_YIELD_MODIFIERS_FOR_DISTRICT
DistrictType = DISTRICT_HOLY_SITE
YieldType = YIELD_FAITH
Amount = 50
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_HIGH_ADJACENCY_DISTRICT (DistrictType=DISTRICT_HOLY_SITE, YieldType=YIELD_FAITH, Amount=4)
CITY_HAS_HIGH_ADJACENCY_DISTRICT (DistrictType=DISTRICT_HOLY_SITE, YieldType=YIELD_FAITH, Amount=4)
LOC_POLICY_SIMULTANEUM_DESCRIPTION Expansion2
Policy POLICY_SIMULTANEUM
LOC_POLICY_SIMULTANEUM_NAME
SIMULTANEUM_BUILDING_YIELDS_HIGH_POP
MODIFIER_PLAYER_CITIES_ADJUST_BUILDING_YIELD_MODIFIERS_FOR_DISTRICT
DistrictType = DISTRICT_HOLY_SITE
YieldType = YIELD_FAITH
Amount = 50
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_X_POPULATION (Amount=15)
CITY_HAS_X_POPULATION (Amount=15)
LOC_POLICY_SIMULTANEUM_DESCRIPTION Expansion2