Home › Effects › CITIES › EFFECT_ADJUST_CITY_ALL_YIELDS_CHANGE uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_ALL_YIELDS_CHANGE: where the game uses it

6 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Government GOVERNMENT_AUTOCRACY
LOC_GOVERNMENT_AUTOCRACY_NAME
Policy POLICY_GOV_AUTOCRACY
LOC_POLICY_AUTOCRACY_NAME
AUTOCRACY_CAPITAL
MODIFIER_PLAYER_CITIES_ADJUST_CITY_ALL_YIELDS_CHANGE
Amount = 1 PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_PALACE)
CITY_HAS_BUILDING (BuildingType=BUILDING_PALACE)
LOC_GOVT_INHERENT_BONUS_AUTOCRACY_XP1 Expansion2
Government GOVERNMENT_AUTOCRACY
LOC_GOVERNMENT_AUTOCRACY_NAME
Policy POLICY_GOV_AUTOCRACY
LOC_POLICY_AUTOCRACY_NAME
AUTOCRACY_TIER1
MODIFIER_PLAYER_CITIES_ADJUST_CITY_ALL_YIELDS_CHANGE
Amount = 1 PLAYER_CITIES
applies to: 6 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_GOV_TALL)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_WIDE)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_CONQUEST)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_TALL)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_WIDE)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_CONQUEST)
LOC_GOVT_INHERENT_BONUS_AUTOCRACY_XP1 Expansion2
Government GOVERNMENT_AUTOCRACY
LOC_GOVERNMENT_AUTOCRACY_NAME
Policy POLICY_GOV_AUTOCRACY
LOC_POLICY_AUTOCRACY_NAME
AUTOCRACY_TIER2
MODIFIER_PLAYER_CITIES_ADJUST_CITY_ALL_YIELDS_CHANGE
Amount = 1 PLAYER_CITIES
applies to: 6 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_GOV_CITYSTATES)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_SPIES)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_FAITH)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_CITYSTATES)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_SPIES)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_FAITH)
LOC_GOVT_INHERENT_BONUS_AUTOCRACY_XP1 Expansion2
Government GOVERNMENT_AUTOCRACY
LOC_GOVERNMENT_AUTOCRACY_NAME
Policy POLICY_GOV_AUTOCRACY
LOC_POLICY_AUTOCRACY_NAME
AUTOCRACY_TIER3
MODIFIER_PLAYER_CITIES_ADJUST_CITY_ALL_YIELDS_CHANGE
Amount = 1 PLAYER_CITIES
applies to: 6 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_GOV_MILITARY)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_CULTURE)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_SCIENCE)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_MILITARY)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_CULTURE)
CITY_HAS_BUILDING (BuildingType=BUILDING_GOV_SCIENCE)
LOC_GOVT_INHERENT_BONUS_AUTOCRACY_XP1 Expansion2
Government GOVERNMENT_AUTOCRACY
LOC_GOVERNMENT_AUTOCRACY_NAME
Policy POLICY_GOV_AUTOCRACY
LOC_POLICY_AUTOCRACY_NAME
CHANCERY_TIER2
MODIFIER_PLAYER_CITIES_ADJUST_CITY_ALL_YIELDS_CHANGE
Amount = 1 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_CHANCERY)
LOC_GOVT_INHERENT_BONUS_AUTOCRACY_XP1 Ethiopia
Government GOVERNMENT_AUTOCRACY
LOC_GOVERNMENT_AUTOCRACY_NAME
Policy POLICY_GOV_AUTOCRACY
LOC_POLICY_AUTOCRACY_NAME
CONSULATE_TIER1
MODIFIER_PLAYER_CITIES_ADJUST_CITY_ALL_YIELDS_CHANGE
Amount = 1 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_CONSULATE)
LOC_GOVT_INHERENT_BONUS_AUTOCRACY_XP1 Ethiopia