Home › Effects › CITIES › EFFECT_ADJUST_CITY_CORPS_ARMY_PRODUCTION uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_CITY_CORPS_ARMY_PRODUCTION: where the game uses it
3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer), UnitDomain (String).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
District DISTRICT_IKANDA
LOC_DISTRICT_IKANDA_NAME |
IKANDA_TRAINED_CORPS_ARMY_DISCOUNT
MODIFIER_CITY_CORPS_ARMY_ADJUST_DISCOUNT |
UnitDomain = DOMAIN_LAND
Amount = 25 |
OWNER |
— |
LOC_DISTRICT_IKANDA_DESCRIPTION |
Expansion1 |
Building BUILDING_MILITARY_ACADEMY
LOC_BUILDING_MILITARY_ACADEMY_NAME |
MILITARY_ACADEMY_TRAINED_CORPS_ARMY_DISCOUNT
MODIFIER_CITY_CORPS_ARMY_ADJUST_DISCOUNT |
UnitDomain = DOMAIN_LAND
Amount = 25 |
OWNER |
— |
LOC_BUILDING_MILITARY_ACADEMY_DESCRIPTION |
Base |
Building BUILDING_SEAPORT
LOC_BUILDING_SEAPORT_NAME |
SEAPORT_TRAINED_CORPS_ARMY_DISCOUNT
MODIFIER_CITY_CORPS_ARMY_ADJUST_DISCOUNT |
UnitDomain = DOMAIN_SEA
Amount = 25 |
OWNER |
— |
LOC_BUILDING_SEAPORT_DESCRIPTION |
Base |