Home › Effects › CITIES › EFFECT_ADJUST_CITY_CORPS_ARMY_PRODUCTION uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_CORPS_ARMY_PRODUCTION: where the game uses it

3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), UnitDomain (String).

Used by Modifier Arguments Applies to Conditions In-game text From
District DISTRICT_IKANDA
LOC_DISTRICT_IKANDA_NAME
IKANDA_TRAINED_CORPS_ARMY_DISCOUNT
MODIFIER_CITY_CORPS_ARMY_ADJUST_DISCOUNT
UnitDomain = DOMAIN_LAND
Amount = 25
OWNER — LOC_DISTRICT_IKANDA_DESCRIPTION Expansion1
Building BUILDING_MILITARY_ACADEMY
LOC_BUILDING_MILITARY_ACADEMY_NAME
MILITARY_ACADEMY_TRAINED_CORPS_ARMY_DISCOUNT
MODIFIER_CITY_CORPS_ARMY_ADJUST_DISCOUNT
UnitDomain = DOMAIN_LAND
Amount = 25
OWNER — LOC_BUILDING_MILITARY_ACADEMY_DESCRIPTION Base
Building BUILDING_SEAPORT
LOC_BUILDING_SEAPORT_NAME
SEAPORT_TRAINED_CORPS_ARMY_DISCOUNT
MODIFIER_CITY_CORPS_ARMY_ADJUST_DISCOUNT
UnitDomain = DOMAIN_SEA
Amount = 25
OWNER — LOC_BUILDING_SEAPORT_DESCRIPTION Base