Home › Effects › CITIES › EFFECT_ADJUST_CITY_ENTERTAINMENT uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_ENTERTAINMENT: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_LEADER_KUPES_VOYAGE
LOC_TRAIT_LEADER_KUPES_VOYAGE_NAME
CAPITAL_ENTERTAINMENT
MODIFIER_PLAYER_CAPITAL_CITY_ADJUST_CITY_ENTERTAINMENT
Amount = 1 PLAYER_CAPITAL_CITY — LOC_TRAIT_LEADER_KUPES_VOYAGE_DESCRIPTION Expansion2
Building BUILDING_THERMAL_BATH
LOC_BUILDING_THERMAL_BATH_NAME
THERMALBATH_ADDAMENITIES
MODIFIER_SINGLE_CITY_ADJUST_ENTERTAINMENT
Amount = 2 OWNER
applies to: 1 requirementCITY_HAS_X_FEATURE_TYPE (FeatureType=FEATURE_GEOTHERMAL_FISSURE, Amount=1)
LOC_BUILDING_THERMAL_BATH_DESCRIPTION Expansion2