Home › Effects › CITIES › EFFECT_ADJUST_CITY_ENTERTAINMENT uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_CITY_ENTERTAINMENT: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Trait TRAIT_LEADER_KUPES_VOYAGE
LOC_TRAIT_LEADER_KUPES_VOYAGE_NAME |
CAPITAL_ENTERTAINMENT
MODIFIER_PLAYER_CAPITAL_CITY_ADJUST_CITY_ENTERTAINMENT |
Amount = 1 |
PLAYER_CAPITAL_CITY |
— |
LOC_TRAIT_LEADER_KUPES_VOYAGE_DESCRIPTION |
Expansion2 |
Building BUILDING_THERMAL_BATH
LOC_BUILDING_THERMAL_BATH_NAME |
THERMALBATH_ADDAMENITIES
MODIFIER_SINGLE_CITY_ADJUST_ENTERTAINMENT |
Amount = 2 |
OWNER |
applies to: 1 requirementCITY_HAS_X_FEATURE_TYPE (FeatureType=FEATURE_GEOTHERMAL_FISSURE, Amount=1) |
LOC_BUILDING_THERMAL_BATH_DESCRIPTION |
Expansion2 |