Home › Effects › CITIES › EFFECT_ADJUST_CITY_EXTRA_ACCUMULATION_SPECIFIC_RESOURCE uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_EXTRA_ACCUMULATION_SPECIFIC_RESOURCE: where the game uses it

4 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), ResourceType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Commemoration COMMEMORATION_AERONAUTICAL COMMEMORATION_AERONAUTICAL_GA_ALUMINUM
MODIFIER_PLAYER_CITIES_ADJUST_EXTRA_ACCUMULATION_SPECIFIC_RESOURCE
ResourceType = RESOURCE_ALUMINUM
Amount = 2
PLAYER_CITIES
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE
— Expansion2
Commemoration COMMEMORATION_AUTOMATON COMMEMORATION_AUTOMATON_GA_URANIUM_MINES
MODIFIER_PLAYER_CITIES_ADJUST_EXTRA_ACCUMULATION_SPECIFIC_RESOURCE
ResourceType = RESOURCE_URANIUM
Amount = 1
PLAYER_CITIES
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE
— Expansion2
Trait TRAIT_CIVILIZATION_INDUSTRIAL_REVOLUTION
LOC_TRAIT_CIVILIZATION_INDUSTRIAL_REVOLUTION_NAME
TRAIT_ACCUMULATE_MORE_COAL
MODIFIER_PLAYER_CITIES_ADJUST_EXTRA_ACCUMULATION_SPECIFIC_RESOURCE
ResourceType = RESOURCE_COAL
Amount = 2
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_INDUSTRIAL_REVOLUTION_DESCRIPTION Expansion2
Trait TRAIT_CIVILIZATION_INDUSTRIAL_REVOLUTION
LOC_TRAIT_CIVILIZATION_INDUSTRIAL_REVOLUTION_NAME
TRAIT_ACCUMULATE_MORE_IRON
MODIFIER_PLAYER_CITIES_ADJUST_EXTRA_ACCUMULATION_SPECIFIC_RESOURCE
ResourceType = RESOURCE_IRON
Amount = 2
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_INDUSTRIAL_REVOLUTION_DESCRIPTION Expansion2