Home › Effects › CITIES › EFFECT_ADJUST_CITY_EXTRA_DISTRICTS uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_EXTRA_DISTRICTS: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_BI_SHENG
LOC_GREAT_PERSON_INDIVIDUAL_BI_SHENG_NAME
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_ADA_LOVELACE
LOC_GREAT_PERSON_INDIVIDUAL_ADA_LOVELACE_NAME
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_ADAM_KOCHANSKI
LOC_GREAT_PERSON_INDIVIDUAL_ADAM_KOCHANSKI_NAME
GREATPERSON_EXTRA_DISTRICT_CAPACITY
MODIFIER_SINGLE_CITY_EXTRA_DISTRICT
Amount = 1 OWNER — LOC_GREATPERSON_EXTRA_DISTRICT_CAPACITY Base
Trait TRAIT_CIVILIZATION_IMPERIAL_FREE_CITIES
LOC_TRAIT_CIVILIZATION_IMPERIAL_FREE_CITIES_NAME
TRAIT_EXTRA_DISTRICT_EACH_CITY
MODIFIER_PLAYER_CITIES_EXTRA_DISTRICT
Amount = 1 PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_IMPERIAL_FREE_CITIES_DESCRIPTION Base