Home › Effects › CITIES › EFFECT_ADJUST_CITY_GROWTH uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_GROWTH: where the game uses it

17 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Policy POLICY_COLONIAL_OFFICES
LOC_POLICY_COLONIAL_OFFICES_NAME
COLONIALOFFICES_FOREIGNGROWTH
MODIFIER_PLAYER_CITIES_ADJUST_CITY_GROWTH
Amount = 15 PLAYER_CITIES
applies to: 1 requirementnot CITY_IS_OWNER_CAPITAL_CONTINENT
LOC_POLICY_COLONIAL_OFFICES_DESCRIPTION Base
Improvement IMPROVEMENT_CORPORATION
LOC_IMPROVEMENT_CORPORATION_NAME
CORPORATION_CITY_GROWTH
MODIFIER_SINGLE_CITY_ADJUST_CITY_GROWTH
Amount = 40 OWNER
applies to: 1 requirementPLOT_RESOURCE_TYPE_MATCHES (ResourceType=RESOURCE_COCOA, RESOURCE_SALT, RESOURCE_SUGAR, RESOURCE_HONEY)
LOC_IMPROVEMENT_CORPORATION_DESCRIPTION KublaiKhan_Vietnam
Belief BELIEF_FERTILITY_RITES
LOC_BELIEF_FERTILITY_RITES_NAME
FERTILITY_RITES_GROWTH
MODIFIER_ALL_CITIES_ADJUST_CITY_GROWTH
Amount = 10 ALL_CITIES
applies to: 1 requirementCITY_FOLLOWS_PANTHEON
LOC_BELIEF_FERTILITY_RITES_DESCRIPTION Base
Building BUILDING_HANGING_GARDENS
LOC_BUILDING_HANGING_GARDENS_NAME
HANGING_GARDEN_ADDGROWTH
MODIFIER_PLAYER_CITIES_ADJUST_CITY_GROWTH
Amount = 15 PLAYER_CITIES — LOC_BUILDING_HANGING_GARDENS_DESCRIPTION Base
Improvement IMPROVEMENT_INDUSTRY
LOC_IMPROVEMENT_INDUSTRY_NAME
INDUSTRY_CITY_GROWTH
MODIFIER_SINGLE_CITY_ADJUST_CITY_GROWTH
Amount = 20 OWNER
applies to: 1 requirementPLOT_RESOURCE_TYPE_MATCHES (ResourceType=RESOURCE_COCOA, RESOURCE_SALT, RESOURCE_SUGAR, RESOURCE_HONEY)
LOC_IMPROVEMENT_INDUSTRY_DESCRIPTION KublaiKhan_Vietnam
Belief BELIEF_ISIS (attached through another modifier)
LOC_BELIEF_ISIS_NAME
ISIS_FERTILITY_RITES_GROWTH_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_CITY_GROWTH
Amount = 15 PLAYER_CITIES — LOC_BELIEF_ISIS_DESCRIPTION NubiaScenario
Trait MINOR_CIV_PALENQUE_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_MITLA_NAME
MINOR_CIV_PALENQUE_CAMPUS_GROWTH_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_CITY_GROWTH
Amount = 15 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_DISTRICT (DistrictType=DISTRICT_CAMPUS)
LOC_LEADER_TRAIT_MITLA_DESCRIPTION VikingsLandmarks
GreatWork GREATWORK_PRODUCT_COCOA_1
LOC_GREATWORK_PRODUCT_COCOA_1_NAME
GreatWork GREATWORK_PRODUCT_COCOA_2
LOC_GREATWORK_PRODUCT_COCOA_2_NAME
GreatWork GREATWORK_PRODUCT_COCOA_3
LOC_GREATWORK_PRODUCT_COCOA_3_NAME
GreatWork GREATWORK_PRODUCT_COCOA_4
LOC_GREATWORK_PRODUCT_COCOA_4_NAME
GreatWork GREATWORK_PRODUCT_COCOA_5
LOC_GREATWORK_PRODUCT_COCOA_5_NAME
PRODUCT_CITY_GROWTH_COCOA
MODIFIER_SINGLE_CITY_ADJUST_CITY_GROWTH
Amount = 20 OWNER — LOC_INDUSTRY_CITY_GROWTH_DISCOUNT_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_HONEY_1
LOC_GREATWORK_PRODUCT_HONEY_1_NAME
GreatWork GREATWORK_PRODUCT_HONEY_2
LOC_GREATWORK_PRODUCT_HONEY_2_NAME
GreatWork GREATWORK_PRODUCT_HONEY_3
LOC_GREATWORK_PRODUCT_HONEY_3_NAME
GreatWork GREATWORK_PRODUCT_HONEY_4
LOC_GREATWORK_PRODUCT_HONEY_4_NAME
GreatWork GREATWORK_PRODUCT_HONEY_5
LOC_GREATWORK_PRODUCT_HONEY_5_NAME
PRODUCT_CITY_GROWTH_HONEY
MODIFIER_SINGLE_CITY_ADJUST_CITY_GROWTH
Amount = 20 OWNER — LOC_INDUSTRY_CITY_GROWTH_DISCOUNT_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_SALT_1
LOC_GREATWORK_PRODUCT_SALT_1_NAME
GreatWork GREATWORK_PRODUCT_SALT_2
LOC_GREATWORK_PRODUCT_SALT_2_NAME
GreatWork GREATWORK_PRODUCT_SALT_3
LOC_GREATWORK_PRODUCT_SALT_3_NAME
GreatWork GREATWORK_PRODUCT_SALT_4
LOC_GREATWORK_PRODUCT_SALT_4_NAME
GreatWork GREATWORK_PRODUCT_SALT_5
LOC_GREATWORK_PRODUCT_SALT_5_NAME
PRODUCT_CITY_GROWTH_SALT
MODIFIER_SINGLE_CITY_ADJUST_CITY_GROWTH
Amount = 20 OWNER — LOC_INDUSTRY_CITY_GROWTH_DISCOUNT_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_SUGAR_1
LOC_GREATWORK_PRODUCT_SUGAR_1_NAME
GreatWork GREATWORK_PRODUCT_SUGAR_2
LOC_GREATWORK_PRODUCT_SUGAR_2_NAME
GreatWork GREATWORK_PRODUCT_SUGAR_3
LOC_GREATWORK_PRODUCT_SUGAR_3_NAME
GreatWork GREATWORK_PRODUCT_SUGAR_4
LOC_GREATWORK_PRODUCT_SUGAR_4_NAME
GreatWork GREATWORK_PRODUCT_SUGAR_5
LOC_GREATWORK_PRODUCT_SUGAR_5_NAME
PRODUCT_CITY_GROWTH_SUGAR
MODIFIER_SINGLE_CITY_ADJUST_CITY_GROWTH
Amount = 20 OWNER — LOC_INDUSTRY_CITY_GROWTH_DISCOUNT_DESCRIPTION KublaiKhan_Vietnam
— SCENARIO_EVENT_MOD_ALL_FALL_DOWN_CITY_GROWTH
MODIFIER_PLAYER_CITIES_ADJUST_CITY_GROWTH
Amount = -30 PLAYER_CITIES — — BlackDeathScenario
— SCENARIO_EVENT_MOD_GODS_JUDEMENT_OPTION_BODY_GROWTH
MODIFIER_PLAYER_CITIES_ADJUST_CITY_GROWTH
Amount = -10 PLAYER_CITIES — — BlackDeathScenario
— SCENARIO_EVENT_MOD_SICK_IN_BODY_DEBAUCHERY_CITY_GROWTH
MODIFIER_PLAYER_CITIES_ADJUST_CITY_GROWTH
Amount = -20 PLAYER_CITIES — — BlackDeathScenario
GovernorPromotion GOVERNOR_PROMOTION_RESOURCE_MANAGER_SURPLUS_LOGISTICS
LOC_GOVERNOR_PROMOTION_RESOURCE_MANAGER_SURPLUS_LOGISTICS_NAME
SURPLUS_LOGISTICS_EXTRA_GROWTH
MODIFIER_SINGLE_CITY_ADJUST_CITY_GROWTH
Amount = 20 OWNER — LOC_GOVERNOR_PROMOTION_RESOURCE_MANAGER_SURPLUS_LOGISTICS_DESCRIPTION Expansion2
ResolutionEffects 160 (attached through another modifier) WC_RES_CITY_GROWTH_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_CITY_GROWTH
Amount = 20 PLAYER_CITIES — — Expansion2
ResolutionEffects 165 (attached through another modifier) WC_RES_CITY_GROWTH_PENALTY
MODIFIER_PLAYER_CITIES_ADJUST_CITY_GROWTH
Amount = -20 PLAYER_CITIES — — Expansion2