Home › Effects › CITIES › EFFECT_ADJUST_CITY_HIT_POINTS uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_HIT_POINTS: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Technology TECH_FORTIFICATIONS
LOC_TECH_FORTIFICATIONS_NAME
SCENARIO_WARMACHINE_FORTIFICATIONS_CITY_HIT_POINTS
MODIFIER_PLAYER_CITIES_ADJUST_CITY_HIT_POINTS
Amount = 100 PLAYER_CITIES — LOC_TECH_FORTIFICATIONS_DESCRIPTION WarMachineScenario