Home › Effects › CITIES › EFFECT_ADJUST_CITY_IDENTITY_PER_CITIZEN uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_CITY_IDENTITY_PER_CITIZEN: where the game uses it
3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Trait TRAIT_LEADER_MAJOR_CIV |
DARK_AGE_CITY_IDENTITY
MODIFIER_PLAYER_CITIES_ADJUST_IDENTITY_PER_CITIZEN |
Amount = -0.5 |
PLAYER_CITIES |
applies to: 2 requirementsPLAYER_HAS_DARK_AGE
PLAYER_HAS_DARK_AGE |
— |
Expansion2 |
Trait TRAIT_LEADER_MAJOR_CIV |
GOLDEN_AGE_CITY_IDENTITY
MODIFIER_PLAYER_CITIES_ADJUST_IDENTITY_PER_CITIZEN |
Amount = 0.5 |
PLAYER_CITIES |
applies to: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE |
— |
Expansion2 |
Policy POLICY_SAKDINA
LOC_POLICY_SAKDINA_NAME |
POLICY_SAKDINA_PROJECT_LOYALTY
MODIFIER_PLAYER_CITIES_ADJUST_IDENTITY_PER_CITIZEN |
Amount = .5 |
PLAYER_CITIES |
applies to: 1 requirementCITY_IS_PRODUCING_PROJECT |
LOC_POLICY_SAKDINA_DESCRIPTION |
Byzantium_Gaul |