Home › Effects › CITIES › EFFECT_ADJUST_CITY_IDENTITY_PRESSURE uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_CITY_IDENTITY_PRESSURE: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
EmergencyRewards EMERGENCY_NUCLEAR
LOC_EMERGENCY_NAME_NUCLEAR |
NUCLEAR_EMERGENCY_TARGET_CULTURAL_IDENTITY_REWARD
MODIFIER_PLAYER_CITIES_ADJUST_IDENTITY_PRESSURE_FROM_EMERGENCIES |
Amount = -1 |
EMERGENCY_CITIES |
applies to: 2 requirementsnot PLAYER_IS_EMERGENCY_TARGET not PLAYER_IS_EMERGENCY_TARGET |
LOC_EMERGENCY_TARGET_REWARD_DESCRIPTION_NUCLEAR_CULTURE_SCARE |
Expansion2 |