Home › Effects › CITIES › EFFECT_ADJUST_CITY_POPULATION uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_CITY_POPULATION: where the game uses it
3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Building BUILDING_ANGKOR_WAT
LOC_BUILDING_ANGKOR_WAT_NAME |
ANGKORWAT_ADDPOPULATION
MODIFIER_PLAYER_CITIES_ADD_POPULATION |
Amount = 1 |
PLAYER_CITIES |
— |
LOC_BUILDING_ANGKOR_WAT_DESCRIPTION |
Indonesia_Khmer |
GoodyHutSubTypes ? |
GOODY_SURVIVORS_ADD_POPULATION
MODIFIER_PLAYER_NEAREST_CITY_ADD_POPULATION |
Amount = 1 |
UNIT_NEAREST_OWNER_CITY |
— |
LOC_GOODYHUT_SURVIVORS_ADD_POP_DESCRIPTION |
Base |
Trait TRAIT_LEADER_KUPES_VOYAGE
LOC_TRAIT_LEADER_KUPES_VOYAGE_NAME |
POPULATION_PRESETTLEMENT
MODIFIER_PLAYER_BUILT_CITIES_GRANT_FREE_POPULATION |
Amount = 1 |
PLAYER_BUILT_CITIES |
applies to: 1 requirementnot PLAYER_HAS_AT_LEAST_NUMBER_CITIES (Amount=2) |
LOC_TRAIT_LEADER_KUPES_VOYAGE_DESCRIPTION |
Expansion2 |