Home › Effects › CITIES › EFFECT_ADJUST_CITY_POPULATION_UNIT_CREATED uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_POPULATION_UNIT_CREATED: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), UnitType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_LEADER_UNIT_SULEIMAN_JANISSARY
LOC_UNIT_SULEIMAN_JANISSARY_NAME
JANISSARY_LOSE_POPULATION_IN_FOUNDED_CITIES
MODIFIER_PLAYER_CITIES_CHANGE_POPULATION_CREATE_UNIT
Amount = -1
UnitType = UNIT_SULEIMAN_JANISSARY
PLAYER_CITIES
applies to: 1 requirementCITY_IS_ORIGINAL_OWNER
— Expansion2