Home › Effects › CITIES › EFFECT_ADJUST_CITY_PRODUCTION_UNIT uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_PRODUCTION_UNIT: where the game uses it

14 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait MINOR_CIV_MILITARISTIC_TRAIT (attached through another modifier)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_NAME
MINOR_CIV_MILITARISTIC_PRODUCTION_FOR_ARMORY
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PRODUCTION_CHANGE
Amount = 2 PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_ARMORY)
CITY_HAS_BUILDING (BuildingType=BUILDING_ARMORY)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_DESCRIPTION Expansion2
Trait MINOR_CIV_MILITARISTIC_TRAIT (attached through another modifier)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_NAME
MINOR_CIV_MILITARISTIC_PRODUCTION_FOR_ARMORY_ETHIOPIA
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PRODUCTION_CHANGE_ETHIOPIA
Amount = 2 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_ARMORY)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_DESCRIPTION Ethiopia
Trait MINOR_CIV_MILITARISTIC_TRAIT (attached through another modifier)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_NAME
MINOR_CIV_MILITARISTIC_PRODUCTION_FOR_BARRACKS_STABLE
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PRODUCTION_CHANGE
Amount = 2 PLAYER_CITIES
applies to: 4 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_BARRACKS)
CITY_HAS_BUILDING (BuildingType=BUILDING_STABLE)
CITY_HAS_BUILDING (BuildingType=BUILDING_BARRACKS)
CITY_HAS_BUILDING (BuildingType=BUILDING_STABLE)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_DESCRIPTION Expansion2
Trait MINOR_CIV_MILITARISTIC_TRAIT (attached through another modifier)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_NAME
MINOR_CIV_MILITARISTIC_PRODUCTION_FOR_BARRACKS_STABLE_ETHIOPIA
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PRODUCTION_CHANGE_ETHIOPIA
Amount = 1 PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_BARRACKS)
CITY_HAS_BUILDING (BuildingType=BUILDING_STABLE)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_DESCRIPTION Ethiopia
Trait MINOR_CIV_MILITARISTIC_TRAIT (attached through another modifier)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_NAME
MINOR_CIV_MILITARISTIC_PRODUCTION_FOR_CAPITAL
MODIFIER_PLAYER_CAPITAL_CITY_ADJUST_UNIT_PRODUCTION
Amount = 2 PLAYER_CAPITAL_CITY — LOC_MINOR_CIV_MILITARISTIC_TRAIT_DESCRIPTION Base
Trait MINOR_CIV_MILITARISTIC_TRAIT (attached through another modifier)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_NAME
MINOR_CIV_MILITARISTIC_PRODUCTION_FOR_CAPITAL_PAPAL_PRIMACY
MODIFIER_PLAYER_CAPITAL_CITY_ADJUST_UNIT_PRODUCTION
Amount = 1 PLAYER_CAPITAL_CITY — LOC_MINOR_CIV_MILITARISTIC_TRAIT_DESCRIPTION Base
Trait MINOR_CIV_MILITARISTIC_TRAIT (attached through another modifier)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_NAME
MINOR_CIV_MILITARISTIC_PRODUCTION_FOR_CHANCERY
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PRODUCTION_CHANGE_ETHIOPIA
Amount = 3 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_CHANCERY)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_DESCRIPTION Ethiopia
Trait MINOR_CIV_MILITARISTIC_TRAIT (attached through another modifier)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_NAME
MINOR_CIV_MILITARISTIC_PRODUCTION_FOR_CONSULATE
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PRODUCTION_CHANGE_ETHIOPIA
Amount = 2 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_CONSULATE)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_DESCRIPTION Ethiopia
— MINOR_CIV_MILITARISTIC_PRODUCTION_FOR_ENCAMPMENT
MODIFIER_PLAYER_DISTRICTS_ADJUST_UNIT_PRODUCTION
Amount = 2 PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_ENCAMPMENT)
— Base
Trait MINOR_CIV_MILITARISTIC_TRAIT (attached through another modifier)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_NAME
MINOR_CIV_MILITARISTIC_PRODUCTION_FOR_ENCAMPMENT_PAPAL_PRIMACY
MODIFIER_PLAYER_DISTRICTS_ADJUST_UNIT_PRODUCTION
Amount = 1 PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_ENCAMPMENT)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_DESCRIPTION Base
Trait MINOR_CIV_MILITARISTIC_TRAIT (attached through another modifier)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_NAME
MINOR_CIV_MILITARISTIC_PRODUCTION_FOR_MILITARY_ACADEMY_ETHIOPIA
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PRODUCTION_CHANGE_ETHIOPIA
Amount = 3 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_MILITARY_ACADEMY)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_DESCRIPTION Ethiopia
Trait MINOR_CIV_MILITARISTIC_TRAIT (attached through another modifier)
LOC_MINOR_CIV_MILITARISTIC_TRAIT_NAME
MINOR_CIV_MILITARISTIC_YIELD_FOR_CAPITAL_ETHIOPIA
MODIFIER_PLAYER_CAPITAL_CITY_ADJUST_UNIT_PRODUCTION
Amount = 1 PLAYER_CAPITAL_CITY — LOC_MINOR_CIV_MILITARISTIC_TRAIT_DESCRIPTION Ethiopia
Trait MINOR_CIV_TRADE_TRAIT (attached through another modifier)
LOC_MINOR_CIV_TRADE_TRAIT_NAME
MINOR_CIV_TRADE_PRODUCTION_FOR_CAPITAL
MODIFIER_PLAYER_CAPITAL_CITY_ADJUST_UNIT_PRODUCTION
Amount = 2 PLAYER_CAPITAL_CITY — LOC_MINOR_CIV_TRADE_TRAIT_DESCRIPTION Indonesia_KhmerScenario
Trait MINOR_CIV_TRADE_TRAIT (attached through another modifier)
LOC_MINOR_CIV_TRADE_TRAIT_NAME
MINOR_CIV_TRADE_PRODUCTION_FOR_COMMERCIAL_HUB
MODIFIER_PLAYER_DISTRICTS_ADJUST_UNIT_PRODUCTION
Amount = 2 PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_COMMERCIAL_HUB)
LOC_MINOR_CIV_TRADE_TRAIT_DESCRIPTION Indonesia_KhmerScenario