Home › Effects › CITIES › EFFECT_ADJUST_CITY_RANGED_STRIKE uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_RANGED_STRIKE: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Policy POLICY_BASTIONS
LOC_POLICY_BASTIONS_NAME
BASTIONS_RANGEDSTRIKE
MODIFIER_PLAYER_CITIES_ADJUST_RANGED_STRIKE
Amount = 5 PLAYER_CITIES — LOC_POLICY_BASTIONS_DESCRIPTION Base