Home › Effects › CITIES › EFFECT_ADJUST_CITY_RELIGION_EXTRA_PROMOTIONS uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_CITY_RELIGION_EXTRA_PROMOTIONS: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
GovernorPromotion GOVERNOR_PROMOTION_CARDINAL_PATRON_SAINT
LOC_GOVERNOR_PROMOTION_CARDINAL_PATRON_SAINT_NAME |
CARDINAL_PATRON_SAINT_PROMOTION
MODIFIER_SINGLE_CITY_RELIGION_EXTRA_PROMOTIONS |
Amount = 1 |
OWNER |
— |
LOC_GOVERNOR_PROMOTION_CARDINAL_PATRON_SAINT_DESCRIPTION |
Expansion2 |
Building BUILDING_TEMPLE
LOC_BUILDING_TEMPLE_NAME |
TEMPLE_DOUBLE_PROMOTION
MODIFIER_SINGLE_CITY_RELIGION_EXTRA_PROMOTIONS_SCENARIO |
Amount = 1 |
OWNER |
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_TEMPLE) |
LOC_BUILDING_TEMPLE_DESCRIPTION |
Indonesia_KhmerScenario |