Home › Effects › CITIES › EFFECT_ADJUST_CITY_RELIGION_EXTRA_PROMOTIONS uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_RELIGION_EXTRA_PROMOTIONS: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
GovernorPromotion GOVERNOR_PROMOTION_CARDINAL_PATRON_SAINT
LOC_GOVERNOR_PROMOTION_CARDINAL_PATRON_SAINT_NAME
CARDINAL_PATRON_SAINT_PROMOTION
MODIFIER_SINGLE_CITY_RELIGION_EXTRA_PROMOTIONS
Amount = 1 OWNER — LOC_GOVERNOR_PROMOTION_CARDINAL_PATRON_SAINT_DESCRIPTION Expansion2
Building BUILDING_TEMPLE
LOC_BUILDING_TEMPLE_NAME
TEMPLE_DOUBLE_PROMOTION
MODIFIER_SINGLE_CITY_RELIGION_EXTRA_PROMOTIONS_SCENARIO
Amount = 1 OWNER
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_TEMPLE)
LOC_BUILDING_TEMPLE_DESCRIPTION Indonesia_KhmerScenario