Home › Effects › CITIES › EFFECT_ADJUST_CITY_SIEGE_PROTECTION uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_SIEGE_PROTECTION: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Protected (Boolean).

Used by Modifier Arguments Applies to Conditions In-game text From
GovernorPromotion GOVERNOR_PROMOTION_DEFENSE_LOGISTICS
LOC_GOVERNOR_PROMOTION_DEFENSE_LOGISTICS_NAME
DEFENSE_LOGISTICS_SIEGE_PROTECTION
MODIFIER_CITY_ADJUST_SIEGE_PROTECTION
Protected = true OWNER — LOC_GOVERNOR_PROMOTION_DEFENSE_LOGISTICS_DESCRIPTION Expansion2