Home › Effects › CITIES › EFFECT_ADJUST_CITY_SPY_BONUS uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_SPY_BONUS: where the game uses it

3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Building BUILDING_CONSULATE
LOC_BUILDING_CONSULATE_NAME
CONSULATE_SPY_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_SPY_BONUS
Amount = 1 PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_CONSULATE)
CITY_HAS_DISTRICT (DistrictType=DISTRICT_ENCAMPMENT)
LOC_BUILDING_CONSULATE_DESCRIPTION Ethiopia
GovernorPromotion GOVERNOR_PROMOTION_LOCAL_INFORMANTS
LOC_GOVERNOR_PROMOTION_LOCAL_INFORMANTS_NAME
LOCAL_INFORMANTS_SPY_DEFENSE_BONUS
MODIFIER_CITY_ADJUST_SPY_BONUS
Amount = 3 OWNER — LOC_GOVERNOR_PROMOTION_LOCAL_INFORMANTS_DESCRIPTION Expansion2
GovernorPromotion GOVERNOR_PROMOTION_SECURITY_EXPERT
LOC_GOVERNOR_PROMOTION_SECURITY_EXPERT_NAME
SECURITY_EXPERT_SPY_DEFENSE_BONUS
MODIFIER_CITY_ADJUST_SPY_BONUS
Amount = 2 OWNER — LOC_GOVERNOR_PROMOTION_SECURITY_EXPERT_DESCRIPTION Expansion1