Home › Effects › CITIES › EFFECT_ADJUST_CITY_YIELD_MODIFIER uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_YIELD_MODIFIER: where the game uses it

98 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), YieldType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Building BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION
LOC_BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION_NAME
AMUNDSEN_ADDPRODUCTIONYIELD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 10
PLAYER_CITIES — LOC_BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION_DESCRIPTION Expansion1
Building BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION
LOC_BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION_NAME
AMUNDSEN_ADDSCIENCEYIELD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 20
PLAYER_CITIES — LOC_BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION_DESCRIPTION Expansion1
Building BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION
LOC_BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION_NAME
AMUNDSEN_SNOW_ADDPRODUCTIONYIELD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 10
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_X_TERRAIN_TYPE (TerrainType=TERRAIN_SNOW, Hills=true, Amount=5)
CITY_HAS_X_TERRAIN_TYPE (TerrainType=TERRAIN_SNOW, Hills=true, Amount=5)
LOC_BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION_DESCRIPTION Expansion1
Building BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION
LOC_BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION_NAME
AMUNDSEN_SNOW_ADDSCIENCEYIELD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 20
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_X_TERRAIN_TYPE (TerrainType=TERRAIN_SNOW, Hills=true, Amount=5)
CITY_HAS_X_TERRAIN_TYPE (TerrainType=TERRAIN_SNOW, Hills=true, Amount=5)
LOC_BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION_DESCRIPTION Expansion1
Building BUILDING_BROADWAY
LOC_BUILDING_BROADWAY_NAME
BROADWAY_ADDCULTUREYIELD
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 20
YieldType = YIELD_CULTURE
OWNER — LOC_BUILDING_BROADWAY_DESCRIPTION Base
Policy POLICY_COLONIAL_TAXES
LOC_POLICY_COLONIAL_TAXES_NAME
COLONIALTAXES_FOREIGNGOLD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_GOLD
Amount = 25
PLAYER_CITIES
applies to: 1 requirementnot CITY_IS_OWNER_CAPITAL_CONTINENT
LOC_POLICY_COLONIAL_TAXES_DESCRIPTION Base
Policy POLICY_COLONIAL_TAXES
LOC_POLICY_COLONIAL_TAXES_NAME
COLONIALTAXES_FOREIGNPRODUCTION
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 10
PLAYER_CITIES
applies to: 1 requirementnot CITY_IS_OWNER_CAPITAL_CONTINENT
LOC_POLICY_COLONIAL_TAXES_DESCRIPTION Expansion2
Government GOVERNMENT_COMMUNISM
LOC_GOVERNMENT_COMMUNISM_NAME
COMMUNISM_SCIENCE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 10
PLAYER_CITIES — — Expansion2
Building BUILDING_CASA_DE_CONTRATACION
LOC_BUILDING_CASA_DE_CONTRATACION_NAME
CONTRATACION_FOREIGNFAITH
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_FAITH
Amount = 15
PLAYER_CITIES
applies to: 4 requirementsnot CITY_IS_OWNER_CAPITAL_CONTINENT
CITY_HAS_GOVERNOR
not CITY_IS_OWNER_CAPITAL_CONTINENT
CITY_HAS_GOVERNOR
LOC_BUILDING_CASA_DE_CONTRATACION_DESCRIPTION Expansion1
Building BUILDING_CASA_DE_CONTRATACION
LOC_BUILDING_CASA_DE_CONTRATACION_NAME
CONTRATACION_FOREIGNGOLD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_GOLD
Amount = 15
PLAYER_CITIES
applies to: 4 requirementsnot CITY_IS_OWNER_CAPITAL_CONTINENT
CITY_HAS_GOVERNOR
not CITY_IS_OWNER_CAPITAL_CONTINENT
CITY_HAS_GOVERNOR
LOC_BUILDING_CASA_DE_CONTRATACION_DESCRIPTION Expansion1
Building BUILDING_CASA_DE_CONTRATACION
LOC_BUILDING_CASA_DE_CONTRATACION_NAME
CONTRATACION_FOREIGNPRODUCTION
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 15
PLAYER_CITIES
applies to: 4 requirementsnot CITY_IS_OWNER_CAPITAL_CONTINENT
CITY_HAS_GOVERNOR
not CITY_IS_OWNER_CAPITAL_CONTINENT
CITY_HAS_GOVERNOR
LOC_BUILDING_CASA_DE_CONTRATACION_DESCRIPTION Expansion1
Government GOVERNMENT_CORPORATE_LIBERTARIANISM
LOC_GOVERNMENT_CORPORATE_LIBERTARIANISM_NAME
CORPORATE_LIBERTARIANISM_COMMERCIAL_HUB_PRODUCTION
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 10
PLAYER_CITIES
applies to: 1 requirementCITY_HAS_DISTRICT (DistrictType=DISTRICT_COMMERCIAL_HUB)
— Expansion2
Government GOVERNMENT_CORPORATE_LIBERTARIANISM
LOC_GOVERNMENT_CORPORATE_LIBERTARIANISM_NAME
CORPORATE_LIBERTARIANISM_ENCAMPMENT_PRODUCTION
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 10
PLAYER_CITIES
applies to: 1 requirementCITY_HAS_DISTRICT (DistrictType=DISTRICT_ENCAMPMENT)
— Expansion2
Government GOVERNMENT_CORPORATE_LIBERTARIANISM
LOC_GOVERNMENT_CORPORATE_LIBERTARIANISM_NAME
CORPORATE_LIBERTARIANISM_SCIENCE_PENALTY
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = -10
PLAYER_CITIES — — Expansion2
Improvement IMPROVEMENT_CORPORATION
LOC_IMPROVEMENT_CORPORATION_NAME
CORPORATION_CULTURE_YIELD_BONUS
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_CULTURE
Amount = 40
OWNER
applies to: 1 requirementPLOT_RESOURCE_TYPE_MATCHES (ResourceType=RESOURCE_COFFEE, RESOURCE_SILK, RESOURCE_SPICES, RESOURCE_WINE)
LOC_IMPROVEMENT_CORPORATION_DESCRIPTION KublaiKhan_Vietnam
Improvement IMPROVEMENT_CORPORATION
LOC_IMPROVEMENT_CORPORATION_NAME
CORPORATION_FAITH_YIELD_BONUS
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_FAITH
Amount = 50
OWNER
applies to: 1 requirementPLOT_RESOURCE_TYPE_MATCHES (ResourceType=RESOURCE_DYES, RESOURCE_INCENSE, RESOURCE_AMBER, RESOURCE_PEARLS)
LOC_IMPROVEMENT_CORPORATION_DESCRIPTION KublaiKhan_Vietnam
Improvement IMPROVEMENT_CORPORATION
LOC_IMPROVEMENT_CORPORATION_NAME
CORPORATION_GOLD_YIELD_BONUS
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_GOLD
Amount = 50
OWNER
applies to: 1 requirementPLOT_RESOURCE_TYPE_MATCHES (ResourceType=RESOURCE_DIAMONDS, RESOURCE_JADE, RESOURCE_SILVER, RESOURCE_TRUFFLES)
LOC_IMPROVEMENT_CORPORATION_DESCRIPTION KublaiKhan_Vietnam
Improvement IMPROVEMENT_CORPORATION
LOC_IMPROVEMENT_CORPORATION_NAME
CORPORATION_SCIENCE_YIELD_BONUS
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 30
OWNER
applies to: 1 requirementPLOT_RESOURCE_TYPE_MATCHES (ResourceType=RESOURCE_MERCURY, RESOURCE_TEA, RESOURCE_TURTLES)
LOC_IMPROVEMENT_CORPORATION_DESCRIPTION KublaiKhan_Vietnam
Policy POLICY_DECENTRALIZATION
LOC_POLICY_DECENTRALIZATION_NAME
DECENTRALIZATION_HIGHPOP_GOLD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_GOLD
Amount = -15
PLAYER_CITIES
applies to: 1 requirementCITY_HAS_X_POPULATION (Amount=7)
LOC_POLICY_DECENTRALIZATION_DESCRIPTION Byzantium_Gaul
Policy POLICY_DESPOTIC_PATERNALISM
LOC_POLICY_DESPOTIC_PATERNALISM_NAME
DESPOTIC_PATERNALISM_CULTURE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_CULTURE
Amount = -15
PLAYER_CITIES
applies to: 2 requirementsnot CITY_HAS_GOVERNOR
not CITY_HAS_GOVERNOR
LOC_POLICY_DESPOTIC_PATERNALISM_DESCRIPTION Byzantium_Gaul
Policy POLICY_DESPOTIC_PATERNALISM
LOC_POLICY_DESPOTIC_PATERNALISM_NAME
DESPOTIC_PATERNALISM_SCIENCE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = -15
PLAYER_CITIES
applies to: 2 requirementsnot CITY_HAS_GOVERNOR
not CITY_HAS_GOVERNOR
LOC_POLICY_DESPOTIC_PATERNALISM_DESCRIPTION Byzantium_Gaul
Policy POLICY_DISINFORMATION_CAMPAIGN
LOC_POLICY_DISINFORMATION_CAMPAIGN_NAME
DISINFORMATION_CAMPAIGN_CULTURE_REDUCTION
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_CULTURE
Amount = -10
PLAYER_CITIES — LOC_POLICY_DISINFORMATION_CAMPAIGN_DESCRIPTION Expansion2
Policy POLICY_DISINFORMATION_CAMPAIGN
LOC_POLICY_DISINFORMATION_CAMPAIGN_NAME
DISINFORMATION_CAMPAIGN_SCIENCE_REDUCTION
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = -10
PLAYER_CITIES — LOC_POLICY_DISINFORMATION_CAMPAIGN_DESCRIPTION Expansion2
Trait TRAIT_LEADER_MAJOR_CIV HIGH_DIFFICULTY_CULTURE_SCALING
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 0
YieldType = YIELD_CULTURE
PLAYER_CITIES
only if owner: 2 requirementsnot PLAYER_IS_HUMAN
PLAYER_HANDICAP_AT_OR_ABOVE (Handicap=DIFFICULTY_PRINCE)
— Base
Trait TRAIT_LEADER_MAJOR_CIV HIGH_DIFFICULTY_FAITH_SCALING
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 0
YieldType = YIELD_FAITH
PLAYER_CITIES
only if owner: 2 requirementsnot PLAYER_IS_HUMAN
PLAYER_HANDICAP_AT_OR_ABOVE (Handicap=DIFFICULTY_PRINCE)
— Indonesia_KhmerScenario
Trait TRAIT_LEADER_MAJOR_CIV HIGH_DIFFICULTY_GOLD_SCALING
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 0
YieldType = YIELD_GOLD
PLAYER_CITIES
only if owner: 2 requirementsnot PLAYER_IS_HUMAN
PLAYER_HANDICAP_AT_OR_ABOVE (Handicap=DIFFICULTY_PRINCE)
— Base
Trait TRAIT_LEADER_MAJOR_CIV HIGH_DIFFICULTY_PRODUCTION_SCALING
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 0
YieldType = YIELD_PRODUCTION
PLAYER_CITIES
only if owner: 2 requirementsnot PLAYER_IS_HUMAN
PLAYER_HANDICAP_AT_OR_ABOVE (Handicap=DIFFICULTY_PRINCE)
— Base
Trait TRAIT_LEADER_MAJOR_CIV HIGH_DIFFICULTY_SCIENCE_SCALING
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 0
YieldType = YIELD_SCIENCE
PLAYER_CITIES
only if owner: 2 requirementsnot PLAYER_IS_HUMAN
PLAYER_HANDICAP_AT_OR_ABOVE (Handicap=DIFFICULTY_PRINCE)
— Base
Improvement IMPROVEMENT_INDUSTRY
LOC_IMPROVEMENT_INDUSTRY_NAME
INDUSTRY_CULTURE_YIELD_BONUS
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_CULTURE
Amount = 20
OWNER
applies to: 1 requirementPLOT_RESOURCE_TYPE_MATCHES (ResourceType=RESOURCE_COFFEE, RESOURCE_SILK, RESOURCE_SPICES, RESOURCE_WINE)
LOC_IMPROVEMENT_INDUSTRY_DESCRIPTION KublaiKhan_Vietnam
Improvement IMPROVEMENT_INDUSTRY
LOC_IMPROVEMENT_INDUSTRY_NAME
INDUSTRY_FAITH_YIELD_BONUS
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_FAITH
Amount = 25
OWNER
applies to: 1 requirementPLOT_RESOURCE_TYPE_MATCHES (ResourceType=RESOURCE_DYES, RESOURCE_INCENSE, RESOURCE_AMBER, RESOURCE_PEARLS)
LOC_IMPROVEMENT_INDUSTRY_DESCRIPTION KublaiKhan_Vietnam
Improvement IMPROVEMENT_INDUSTRY
LOC_IMPROVEMENT_INDUSTRY_NAME
INDUSTRY_GOLD_YIELD_BONUS
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_GOLD
Amount = 25
OWNER
applies to: 1 requirementPLOT_RESOURCE_TYPE_MATCHES (ResourceType=RESOURCE_DIAMONDS, RESOURCE_JADE, RESOURCE_SILVER, RESOURCE_TRUFFLES)
LOC_IMPROVEMENT_INDUSTRY_DESCRIPTION KublaiKhan_Vietnam
Improvement IMPROVEMENT_INDUSTRY
LOC_IMPROVEMENT_INDUSTRY_NAME
INDUSTRY_SCIENCE_YIELD_BONUS
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 15
OWNER
applies to: 1 requirementPLOT_RESOURCE_TYPE_MATCHES (ResourceType=RESOURCE_MERCURY, RESOURCE_TEA, RESOURCE_TURTLES)
LOC_IMPROVEMENT_INDUSTRY_DESCRIPTION KublaiKhan_Vietnam
Policy POLICY_INQUISITION
LOC_POLICY_INQUISITION_NAME
INQUISITION_SCIENCE_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = -25
PLAYER_CITIES — LOC_POLICY_INQUISITION_DESCRIPTION Expansion2
Building BUILDING_KILWA_KISIWANI
LOC_BUILDING_KILWA_KISIWANI_NAME
KILWA_PLAYERCITIES_ADDCULTUREYIELD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 15
YieldType = YIELD_CULTURE
PLAYER_CITIES
applies to: 2 requirementsPLAYER_IS_SUZERAIN_X_TYPE (Amount=2, LeaderType=LEADER_MINOR_CIV_CULTURAL)
PLAYER_IS_SUZERAIN_X_TYPE (Amount=2, LeaderType=LEADER_MINOR_CIV_CULTURAL)
LOC_BUILDING_KILWA_KISIWANI_DESCRIPTION Expansion1
Building BUILDING_KILWA_KISIWANI
LOC_BUILDING_KILWA_KISIWANI_NAME
KILWA_PLAYERCITIES_ADDFAITHYIELD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 15
YieldType = YIELD_FAITH
PLAYER_CITIES
applies to: 2 requirementsPLAYER_IS_SUZERAIN_X_TYPE (Amount=2, LeaderType=LEADER_MINOR_CIV_RELIGIOUS)
PLAYER_IS_SUZERAIN_X_TYPE (Amount=2, LeaderType=LEADER_MINOR_CIV_RELIGIOUS)
LOC_BUILDING_KILWA_KISIWANI_DESCRIPTION Expansion1
Building BUILDING_KILWA_KISIWANI
LOC_BUILDING_KILWA_KISIWANI_NAME
KILWA_PLAYERCITIES_ADDGOLDYIELD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 15
YieldType = YIELD_GOLD
PLAYER_CITIES
applies to: 2 requirementsPLAYER_IS_SUZERAIN_X_TYPE (Amount=2, LeaderType=LEADER_MINOR_CIV_TRADE)
PLAYER_IS_SUZERAIN_X_TYPE (Amount=2, LeaderType=LEADER_MINOR_CIV_TRADE)
LOC_BUILDING_KILWA_KISIWANI_DESCRIPTION Expansion1
Building BUILDING_KILWA_KISIWANI
LOC_BUILDING_KILWA_KISIWANI_NAME
KILWA_PLAYERCITIES_ADDSCIENCEYIELD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 15
YieldType = YIELD_SCIENCE
PLAYER_CITIES
applies to: 2 requirementsPLAYER_IS_SUZERAIN_X_TYPE (Amount=2, LeaderType=LEADER_MINOR_CIV_SCIENTIFIC)
PLAYER_IS_SUZERAIN_X_TYPE (Amount=2, LeaderType=LEADER_MINOR_CIV_SCIENTIFIC)
LOC_BUILDING_KILWA_KISIWANI_DESCRIPTION Expansion1
Building BUILDING_KILWA_KISIWANI
LOC_BUILDING_KILWA_KISIWANI_NAME
KILWA_SINGLE_ADDCULTUREYIELD
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 15
YieldType = YIELD_CULTURE
OWNER
applies to: 2 requirementsPLAYER_IS_SUZERAIN_X_TYPE (Amount=1, LeaderType=LEADER_MINOR_CIV_CULTURAL)
PLAYER_IS_SUZERAIN_X_TYPE (Amount=1, LeaderType=LEADER_MINOR_CIV_CULTURAL)
LOC_BUILDING_KILWA_KISIWANI_DESCRIPTION Expansion1
Building BUILDING_KILWA_KISIWANI
LOC_BUILDING_KILWA_KISIWANI_NAME
KILWA_SINGLE_ADDFAITHYIELD
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 15
YieldType = YIELD_FAITH
OWNER
applies to: 2 requirementsPLAYER_IS_SUZERAIN_X_TYPE (Amount=1, LeaderType=LEADER_MINOR_CIV_RELIGIOUS)
PLAYER_IS_SUZERAIN_X_TYPE (Amount=1, LeaderType=LEADER_MINOR_CIV_RELIGIOUS)
LOC_BUILDING_KILWA_KISIWANI_DESCRIPTION Expansion1
Building BUILDING_KILWA_KISIWANI
LOC_BUILDING_KILWA_KISIWANI_NAME
KILWA_SINGLE_ADDGOLDYIELD
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 15
YieldType = YIELD_GOLD
OWNER
applies to: 2 requirementsPLAYER_IS_SUZERAIN_X_TYPE (Amount=1, LeaderType=LEADER_MINOR_CIV_TRADE)
PLAYER_IS_SUZERAIN_X_TYPE (Amount=1, LeaderType=LEADER_MINOR_CIV_TRADE)
LOC_BUILDING_KILWA_KISIWANI_DESCRIPTION Expansion1
Building BUILDING_KILWA_KISIWANI
LOC_BUILDING_KILWA_KISIWANI_NAME
KILWA_SINGLE_ADDSCIENCEYIELD
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 15
YieldType = YIELD_SCIENCE
OWNER
applies to: 2 requirementsPLAYER_IS_SUZERAIN_X_TYPE (Amount=1, LeaderType=LEADER_MINOR_CIV_SCIENTIFIC)
PLAYER_IS_SUZERAIN_X_TYPE (Amount=1, LeaderType=LEADER_MINOR_CIV_SCIENTIFIC)
LOC_BUILDING_KILWA_KISIWANI_DESCRIPTION Expansion1
Building BUILDING_KOTOKU_IN
LOC_BUILDING_KOTOKU_IN_NAME
KOTOKU_ADDFAITHYIELD
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 20
YieldType = YIELD_FAITH
OWNER — LOC_BUILDING_KOTOKU_IN_DESCRIPTION Expansion1
GovernorPromotion GOVERNOR_PROMOTION_EDUCATOR_LIBRARIAN
LOC_GOVERNOR_PROMOTION_EDUCATOR_LIBRARIAN_NAME
LIBRARIAN_CULTURE_YIELD_BONUS
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 15
YieldType = YIELD_CULTURE
OWNER — LOC_GOVERNOR_PROMOTION_EDUCATOR_LIBRARIAN_DESCRIPTION Expansion2
GovernorPromotion GOVERNOR_PROMOTION_EDUCATOR_LIBRARIAN
LOC_GOVERNOR_PROMOTION_EDUCATOR_LIBRARIAN_NAME
LIBRARIAN_SCIENCE_YIELD_BONUS
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 15
YieldType = YIELD_SCIENCE
OWNER — LOC_GOVERNOR_PROMOTION_EDUCATOR_LIBRARIAN_DESCRIPTION Expansion2
Government GOVERNMENT_MERCHANT_REPUBLIC
LOC_GOVERNMENT_MERCHANT_REPUBLIC_NAME
Policy POLICY_GOV_MERCHANT_REPUBLIC
LOC_POLICY_MERCHANT_REPUBLIC_NAME
MERCHANT_REPUBLIC_GOLD_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_GOLD
Amount = 10
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_GOVERNOR
CITY_HAS_GOVERNOR
LOC_GOVT_INHERENT_BONUS_MERCHREP_XP1 Expansion2
Trait MINOR_CIV_GENEVA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_GENEVA_NAME
MINOR_CIV_GENEVA_SCIENCE_AT_PEACE_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 15
PLAYER_CITIES
applies to: 1 requirementPLAYER_IS_AT_PEACE_WITH_ALL_MAJORS
LOC_LEADER_TRAIT_GENEVA_DESCRIPTION Base
Trait MINOR_CIV_DEFAULT_TRAIT MINOR_CIV_PRODUCTION_PENALTY
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = -50
YieldType = YIELD_PRODUCTION
PLAYER_CITIES — — Base
Trait MINOR_CIV_TARUGA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_TARUGA_NAME
MINOR_CIV_TARUGA_ALUMINUM_RESOURCE_SCIENCE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 5
PLAYER_CITIES
applies to: 1 requirementCITY_HAS_RESOURCE_TYPE_IMPROVED (ResourceType=RESOURCE_ALUMINUM)
LOC_LEADER_TRAIT_TARUGA_DESCRIPTION GranColombia_Maya
Trait MINOR_CIV_TARUGA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_TARUGA_NAME
MINOR_CIV_TARUGA_COAL_RESOURCE_SCIENCE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 5
PLAYER_CITIES
applies to: 1 requirementCITY_HAS_RESOURCE_TYPE_IMPROVED (ResourceType=RESOURCE_COAL)
LOC_LEADER_TRAIT_TARUGA_DESCRIPTION GranColombia_Maya
Trait MINOR_CIV_TARUGA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_TARUGA_NAME
MINOR_CIV_TARUGA_HORSES_RESOURCE_SCIENCE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 5
PLAYER_CITIES
applies to: 1 requirementCITY_HAS_RESOURCE_TYPE_IMPROVED (ResourceType=RESOURCE_HORSES)
LOC_LEADER_TRAIT_TARUGA_DESCRIPTION GranColombia_Maya
Trait MINOR_CIV_TARUGA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_TARUGA_NAME
MINOR_CIV_TARUGA_IRON_RESOURCE_SCIENCE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 5
PLAYER_CITIES
applies to: 1 requirementCITY_HAS_RESOURCE_TYPE_IMPROVED (ResourceType=RESOURCE_IRON)
LOC_LEADER_TRAIT_TARUGA_DESCRIPTION GranColombia_Maya
Trait MINOR_CIV_TARUGA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_TARUGA_NAME
MINOR_CIV_TARUGA_NITER_RESOURCE_SCIENCE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 5
PLAYER_CITIES
applies to: 1 requirementCITY_HAS_RESOURCE_TYPE_IMPROVED (ResourceType=RESOURCE_NITER)
LOC_LEADER_TRAIT_TARUGA_DESCRIPTION GranColombia_Maya
Trait MINOR_CIV_TARUGA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_TARUGA_NAME
MINOR_CIV_TARUGA_OIL_RESOURCE_SCIENCE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 5
PLAYER_CITIES
applies to: 1 requirementCITY_HAS_RESOURCE_TYPE_IMPROVED (ResourceType=RESOURCE_OIL)
LOC_LEADER_TRAIT_TARUGA_DESCRIPTION GranColombia_Maya
Trait MINOR_CIV_TARUGA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_TARUGA_NAME
MINOR_CIV_TARUGA_URANIUM_RESOURCE_SCIENCE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 5
PLAYER_CITIES
applies to: 1 requirementCITY_HAS_RESOURCE_TYPE_IMPROVED (ResourceType=RESOURCE_URANIUM)
LOC_LEADER_TRAIT_TARUGA_DESCRIPTION GranColombia_Maya
Policy POLICY_MONASTICISM
LOC_POLICY_MONASTICISM_NAME
MONASTICISM_CULTURE_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_CULTURE
Amount = -25
PLAYER_CITIES — LOC_POLICY_MONASTICISM_DESCRIPTION Expansion2
Policy POLICY_MONASTICISM
LOC_POLICY_MONASTICISM_NAME
MONASTICISM_HOLYSITE_SCIENCE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 75
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_DISTRICT (DistrictType=DISTRICT_HOLY_SITE)
CITY_HAS_DISTRICT (DistrictType=DISTRICT_HOLY_SITE)
LOC_POLICY_MONASTICISM_DESCRIPTION Expansion2
Policy POLICY_MUSAEUM
LOC_POLICY_MUSAEUM_NAME
MUSAEUM_CITY_SCIENCE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 100
PLAYER_CITIES — LOC_POLICY_MUSAEUM_DESCRIPTION NubiaScenario
Trait TRAIT_LEADER_MAJOR_CIV NEW_HIGH_DIFFICULTY_PRODUCTION_SCALING
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 0
YieldType = YIELD_PRODUCTION
PLAYER_CITIES
only if owner: 2 requirementsnot PLAYER_IS_HUMAN
PLAYER_HANDICAP_AT_OR_ABOVE (Handicap=DIFFICULTY_PRINCE)
— AlexanderScenario
Building BUILDING_OXFORD_UNIVERSITY
LOC_BUILDING_OXFORD_UNIVERSITY_NAME
OXFORD_ADDSCIENCEYIELD
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 20
YieldType = YIELD_SCIENCE
OWNER — LOC_BUILDING_OXFORD_UNIVERSITY_DESCRIPTION Base
Trait TRAIT_CIVILIZATION_PERSIA
LOC_MOD_ALEXANDER_SCENARIO_PERSIA_TRAIT_NAME
PERSIA_PRODUCTION_PENALTY
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = -100
YieldType = YIELD_PRODUCTION
PLAYER_CITIES — LOC_MOD_ALEXANDER_SCENARIO_PERSIA_TRAIT_DESCRIPTION AlexanderScenario
Policy POLICY_SKY_AND_STARS
LOC_POLICY_SKY_AND_STARS_NAME
POLICY_PRODUCTION_FROM_AERODROMES_AND_SPACEPORTS
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 15
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_DISTRICT (DistrictType=DISTRICT_AERODROME)
CITY_HAS_DISTRICT (DistrictType=DISTRICT_SPACEPORT)
LOC_POLICY_SKY_AND_STARS_DESCRIPTION Byzantium_Gaul
Policy POLICY_SKY_AND_STARS
LOC_POLICY_SKY_AND_STARS_NAME
POLICY_SCIENCE_FROM_AERODROMES_AND_SPACEPORTS
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 15
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_DISTRICT (DistrictType=DISTRICT_AERODROME)
CITY_HAS_DISTRICT (DistrictType=DISTRICT_SPACEPORT)
LOC_POLICY_SKY_AND_STARS_DESCRIPTION Byzantium_Gaul
Policy POLICY_SOLDARITY
LOC_POLICY_SOLIDARITY_NAME
POLICY_SOLIDARITY_GOVERNOR_FAITH
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 25
YieldType = YIELD_FAITH
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_GOVERNOR
CITY_HAS_GOVERNOR
LOC_POLICY_SOLIDARITY_DESCRIPTION Byzantium_Gaul
Policy POLICY_SOLDARITY
LOC_POLICY_SOLIDARITY_NAME
POLICY_SOLIDARITY_GOVERNOR_GOLD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 25
YieldType = YIELD_GOLD
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_GOVERNOR
CITY_HAS_GOVERNOR
LOC_POLICY_SOLIDARITY_DESCRIPTION Byzantium_Gaul
GreatWork GREATWORK_PRODUCT_COFFEE_1
LOC_GREATWORK_PRODUCT_COFFEE_1_NAME
GreatWork GREATWORK_PRODUCT_COFFEE_2
LOC_GREATWORK_PRODUCT_COFFEE_2_NAME
GreatWork GREATWORK_PRODUCT_COFFEE_3
LOC_GREATWORK_PRODUCT_COFFEE_3_NAME
GreatWork GREATWORK_PRODUCT_COFFEE_4
LOC_GREATWORK_PRODUCT_COFFEE_4_NAME
GreatWork GREATWORK_PRODUCT_COFFEE_5
LOC_GREATWORK_PRODUCT_COFFEE_5_NAME
PRODUCT_CULTURE_YIELD_BONUS_COFFEE
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 30
YieldType = YIELD_CULTURE
OWNER — LOC_INDUSTRY_CULTURE_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_SILK_1
LOC_GREATWORK_PRODUCT_SILK_1_NAME
GreatWork GREATWORK_PRODUCT_SILK_2
LOC_GREATWORK_PRODUCT_SILK_2_NAME
GreatWork GREATWORK_PRODUCT_SILK_3
LOC_GREATWORK_PRODUCT_SILK_3_NAME
GreatWork GREATWORK_PRODUCT_SILK_4
LOC_GREATWORK_PRODUCT_SILK_4_NAME
GreatWork GREATWORK_PRODUCT_SILK_5
LOC_GREATWORK_PRODUCT_SILK_5_NAME
PRODUCT_CULTURE_YIELD_BONUS_SILK
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 20
YieldType = YIELD_CULTURE
OWNER — LOC_INDUSTRY_CULTURE_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_SPICES_1
LOC_GREATWORK_PRODUCT_SPICES_1_NAME
GreatWork GREATWORK_PRODUCT_SPICES_2
LOC_GREATWORK_PRODUCT_SPICES_2_NAME
GreatWork GREATWORK_PRODUCT_SPICES_3
LOC_GREATWORK_PRODUCT_SPICES_3_NAME
GreatWork GREATWORK_PRODUCT_SPICES_4
LOC_GREATWORK_PRODUCT_SPICES_4_NAME
GreatWork GREATWORK_PRODUCT_SPICES_5
LOC_GREATWORK_PRODUCT_SPICES_5_NAME
PRODUCT_CULTURE_YIELD_BONUS_SPICES
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 20
YieldType = YIELD_CULTURE
OWNER — LOC_INDUSTRY_CULTURE_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_WINE_1
LOC_GREATWORK_PRODUCT_WINE_1_NAME
GreatWork GREATWORK_PRODUCT_WINE_2
LOC_GREATWORK_PRODUCT_WINE_2_NAME
GreatWork GREATWORK_PRODUCT_WINE_3
LOC_GREATWORK_PRODUCT_WINE_3_NAME
GreatWork GREATWORK_PRODUCT_WINE_4
LOC_GREATWORK_PRODUCT_WINE_4_NAME
GreatWork GREATWORK_PRODUCT_WINE_5
LOC_GREATWORK_PRODUCT_WINE_5_NAME
PRODUCT_CULTURE_YIELD_BONUS_WINE
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 20
YieldType = YIELD_CULTURE
OWNER — LOC_INDUSTRY_CULTURE_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_AMBER_1
LOC_GREATWORK_PRODUCT_AMBER_1_NAME
GreatWork GREATWORK_PRODUCT_AMBER_2
LOC_GREATWORK_PRODUCT_AMBER_2_NAME
GreatWork GREATWORK_PRODUCT_AMBER_3
LOC_GREATWORK_PRODUCT_AMBER_3_NAME
GreatWork GREATWORK_PRODUCT_AMBER_4
LOC_GREATWORK_PRODUCT_AMBER_4_NAME
GreatWork GREATWORK_PRODUCT_AMBER_5
LOC_GREATWORK_PRODUCT_AMBER_5_NAME
PRODUCT_FAITH_YIELD_BONUS_AMBER
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_FAITH
Amount = 25
OWNER — LOC_INDUSTRY_FAITH_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_DYES_1
LOC_GREATWORK_PRODUCT_DYES_1_NAME
GreatWork GREATWORK_PRODUCT_DYES_2
LOC_GREATWORK_PRODUCT_DYES_5_NAME
GreatWork GREATWORK_PRODUCT_DYES_3
LOC_GREATWORK_PRODUCT_DYES_2_NAME
GreatWork GREATWORK_PRODUCT_DYES_4
LOC_GREATWORK_PRODUCT_DYES_3_NAME
GreatWork GREATWORK_PRODUCT_DYES_5
LOC_GREATWORK_PRODUCT_DYES_4_NAME
PRODUCT_FAITH_YIELD_BONUS_DYES
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 25
YieldType = YIELD_FAITH
OWNER — LOC_INDUSTRY_FAITH_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_INCENSE_1
LOC_GREATWORK_PRODUCT_INCENSE_1_NAME
GreatWork GREATWORK_PRODUCT_INCENSE_2
LOC_GREATWORK_PRODUCT_INCENSE_2_NAME
GreatWork GREATWORK_PRODUCT_INCENSE_3
LOC_GREATWORK_PRODUCT_INCENSE_3_NAME
GreatWork GREATWORK_PRODUCT_INCENSE_4
LOC_GREATWORK_PRODUCT_INCENSE_4_NAME
GreatWork GREATWORK_PRODUCT_INCENSE_5
LOC_GREATWORK_PRODUCT_INCENSE_5_NAME
PRODUCT_FAITH_YIELD_BONUS_INCENSE
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 25
YieldType = YIELD_FAITH
OWNER — LOC_INDUSTRY_FAITH_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_PEARLS_1
LOC_GREATWORK_PRODUCT_PEARLS_1_NAME
GreatWork GREATWORK_PRODUCT_PEARLS_2
LOC_GREATWORK_PRODUCT_PEARLS_2_NAME
GreatWork GREATWORK_PRODUCT_PEARLS_3
LOC_GREATWORK_PRODUCT_PEARLS_3_NAME
GreatWork GREATWORK_PRODUCT_PEARLS_4
LOC_GREATWORK_PRODUCT_PEARLS_4_NAME
GreatWork GREATWORK_PRODUCT_PEARLS_5
LOC_GREATWORK_PRODUCT_PEARLS_5_NAME
PRODUCT_FAITH_YIELD_BONUS_PEARLS
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 25
YieldType = YIELD_FAITH
OWNER — LOC_INDUSTRY_FAITH_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_DIAMONDS_1
LOC_GREATWORK_PRODUCT_DIAMONDS_3_NAME
GreatWork GREATWORK_PRODUCT_DIAMONDS_2
LOC_GREATWORK_PRODUCT_DIAMONDS_5_NAME
GreatWork GREATWORK_PRODUCT_DIAMONDS_3
LOC_GREATWORK_PRODUCT_DIAMONDS_1_NAME
GreatWork GREATWORK_PRODUCT_DIAMONDS_4
LOC_GREATWORK_PRODUCT_DIAMONDS_2_NAME
GreatWork GREATWORK_PRODUCT_DIAMONDS_5
LOC_GREATWORK_PRODUCT_DIAMONDS_4_NAME
PRODUCT_GOLD_YIELD_BONUS_DIAMONDS
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 25
YieldType = YIELD_GOLD
OWNER — LOC_INDUSTRY_GOLD_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_JADE_1
LOC_GREATWORK_PRODUCT_JADE_1_NAME
GreatWork GREATWORK_PRODUCT_JADE_2
LOC_GREATWORK_PRODUCT_JADE_2_NAME
GreatWork GREATWORK_PRODUCT_JADE_3
LOC_GREATWORK_PRODUCT_JADE_3_NAME
GreatWork GREATWORK_PRODUCT_JADE_4
LOC_GREATWORK_PRODUCT_JADE_4_NAME
GreatWork GREATWORK_PRODUCT_JADE_5
LOC_GREATWORK_PRODUCT_JADE_5_NAME
PRODUCT_GOLD_YIELD_BONUS_JADE
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 25
YieldType = YIELD_GOLD
OWNER — LOC_INDUSTRY_GOLD_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_SILVER_1
LOC_GREATWORK_PRODUCT_SILVER_1_NAME
GreatWork GREATWORK_PRODUCT_SILVER_2
LOC_GREATWORK_PRODUCT_SILVER_2_NAME
GreatWork GREATWORK_PRODUCT_SILVER_3
LOC_GREATWORK_PRODUCT_SILVER_3_NAME
GreatWork GREATWORK_PRODUCT_SILVER_4
LOC_GREATWORK_PRODUCT_SILVER_4_NAME
GreatWork GREATWORK_PRODUCT_SILVER_5
LOC_GREATWORK_PRODUCT_SILVER_5_NAME
PRODUCT_GOLD_YIELD_BONUS_SILVER
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 25
YieldType = YIELD_GOLD
OWNER — LOC_INDUSTRY_GOLD_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_TRUFFLES_1
LOC_GREATWORK_PRODUCT_TRUFFLES_1_NAME
GreatWork GREATWORK_PRODUCT_TRUFFLES_2
LOC_GREATWORK_PRODUCT_TRUFFLES_2_NAME
GreatWork GREATWORK_PRODUCT_TRUFFLES_3
LOC_GREATWORK_PRODUCT_TRUFFLES_3_NAME
GreatWork GREATWORK_PRODUCT_TRUFFLES_4
LOC_GREATWORK_PRODUCT_TRUFFLES_4_NAME
GreatWork GREATWORK_PRODUCT_TRUFFLES_5
LOC_GREATWORK_PRODUCT_TRUFFLES_5_NAME
PRODUCT_GOLD_YIELD_BONUS_TRUFFLES
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 25
YieldType = YIELD_GOLD
OWNER — LOC_INDUSTRY_GOLD_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_MERCURY_1
LOC_GREATWORK_PRODUCT_MERCURY_1_NAME
GreatWork GREATWORK_PRODUCT_MERCURY_2
LOC_GREATWORK_PRODUCT_MERCURY_2_NAME
GreatWork GREATWORK_PRODUCT_MERCURY_3
LOC_GREATWORK_PRODUCT_MERCURY_3_NAME
GreatWork GREATWORK_PRODUCT_MERCURY_4
LOC_GREATWORK_PRODUCT_MERCURY_4_NAME
GreatWork GREATWORK_PRODUCT_MERCURY_5
LOC_GREATWORK_PRODUCT_MERCURY_5_NAME
PRODUCT_SCIENCE_YIELD_BONUS_MERCURY
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 15
YieldType = YIELD_SCIENCE
OWNER — LOC_INDUSTRY_SCIENCE_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_TEA_1
LOC_GREATWORK_PRODUCT_TEA_1_NAME
GreatWork GREATWORK_PRODUCT_TEA_2
LOC_GREATWORK_PRODUCT_TEA_2_NAME
GreatWork GREATWORK_PRODUCT_TEA_3
LOC_GREATWORK_PRODUCT_TEA_3_NAME
GreatWork GREATWORK_PRODUCT_TEA_4
LOC_GREATWORK_PRODUCT_TEA_4_NAME
GreatWork GREATWORK_PRODUCT_TEA_5
LOC_GREATWORK_PRODUCT_TEA_5_NAME
PRODUCT_SCIENCE_YIELD_BONUS_TEA
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
Amount = 15
YieldType = YIELD_SCIENCE
OWNER — LOC_INDUSTRY_SCIENCE_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
GreatWork GREATWORK_PRODUCT_TURTLES_1
LOC_GREATWORK_PRODUCT_TURTLES_1_NAME
GreatWork GREATWORK_PRODUCT_TURTLES_2
LOC_GREATWORK_PRODUCT_TURTLES_2_NAME
GreatWork GREATWORK_PRODUCT_TURTLES_3
LOC_GREATWORK_PRODUCT_TURTLES_3_NAME
GreatWork GREATWORK_PRODUCT_TURTLES_4
LOC_GREATWORK_PRODUCT_TURTLES_4_NAME
GreatWork GREATWORK_PRODUCT_TURTLES_5
LOC_GREATWORK_PRODUCT_TURTLES_5_NAME
PRODUCT_SCIENCE_YIELD_BONUS_TURTLES
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = 15
OWNER — LOC_INDUSTRY_SCIENCE_YIELD_BONUS_DESCRIPTION KublaiKhan_Vietnam
Policy POLICY_ROBBER_BARONS
LOC_POLICY_ROBBER_BARONS_NAME
ROBBERBARONS_BANK_OR_SHIPYARD_GOLD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_GOLD
Amount = 50
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_BANK)
CITY_HAS_BUILDING (BuildingType=BUILDING_SHIPYARD)
LOC_POLICY_ROBBER_BARONS_DESCRIPTION Byzantium_Gaul
Policy POLICY_ROBBER_BARONS
LOC_POLICY_ROBBER_BARONS_NAME
ROBBERBARONS_BANK_OR_SHIPYARD_PRODUCTION
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 25
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_BANK)
CITY_HAS_BUILDING (BuildingType=BUILDING_SHIPYARD)
LOC_POLICY_ROBBER_BARONS_DESCRIPTION Byzantium_Gaul
Policy POLICY_ROBBER_BARONS
LOC_POLICY_ROBBER_BARONS_NAME
ROBBERBARONS_FACTORY_PRODUCTION
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 25
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_FACTORY)
CITY_HAS_BUILDING (BuildingType=BUILDING_FACTORY)
LOC_POLICY_ROBBER_BARONS_DESCRIPTION Expansion2
Policy POLICY_ROBBER_BARONS
LOC_POLICY_ROBBER_BARONS_NAME
ROBBERBARONS_STOCKEXCHANGE_GOLD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_GOLD
Amount = 50
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_STOCK_EXCHANGE)
CITY_HAS_BUILDING (BuildingType=BUILDING_STOCK_EXCHANGE)
LOC_POLICY_ROBBER_BARONS_DESCRIPTION Expansion2
Building BUILDING_RUHR_VALLEY
LOC_BUILDING_RUHR_VALLEY_NAME
RUHRVALLEY_ADDPRODUCTIONYIELD
MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 20
OWNER — LOC_BUILDING_RUHR_VALLEY_DESCRIPTION Base
Policy POLICY_SAMODERZHAVIYE
LOC_POLICY_SAMODERZHAVIYE_NAME
SAMODERZHAVIYE_CAPITAL_PRODUCTION
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 50
PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_PALACE)
CITY_HAS_BUILDING (BuildingType=BUILDING_PALACE)
LOC_POLICY_SAMODERZHAVIYE_DESCRIPTION Byzantium_Gaul
Trait TRAIT_CIVILIZATION_MAPUCHE_TOQUI
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_NAME
TOQUI_CULTURE_FROM_GOVERNOR
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_CULTURE
Amount = 5
PLAYER_CITIES
applies to: 4 requirementsCITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
CITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_DESCRIPTION Expansion1
Trait TRAIT_CIVILIZATION_MAPUCHE_TOQUI
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_NAME
TOQUI_CULTURE_GOVERNOR_NOT_FOUNDED
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_CULTURE
Amount = 15
PLAYER_CITIES
applies to: 4 requirementsnot CITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
not CITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_DESCRIPTION Expansion1
Trait TRAIT_CIVILIZATION_MAPUCHE_TOQUI
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_NAME
TOQUI_PRODUCTION_FROM_GOVERNOR
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 5
PLAYER_CITIES
applies to: 4 requirementsCITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
CITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_DESCRIPTION Expansion1
Trait TRAIT_CIVILIZATION_MAPUCHE_TOQUI
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_NAME
TOQUI_PRODUCTION_GOVERNOR_NOT_FOUNDED
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION
Amount = 15
PLAYER_CITIES
applies to: 4 requirementsnot CITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
not CITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_DESCRIPTION Expansion1
Trait TRAIT_LEADER_NZINGA_MBANDE
LOC_TRAIT_LEADER_NZINGA_MBANDE_NAME
TRAIT_FOREIGN_CONTINENT_YIELD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION, YIELD_FOOD, YIELD_SCIENCE, YIELD_CULTURE, YIELD_GOLD, YIELD_FAITH
Amount = -15, -15, -15, -15, -15, -15
PLAYER_CITIES
applies to: 1 requirementnot CITY_IS_OWNER_CAPITAL_CONTINENT
LOC_TRAIT_LEADER_NZINGA_MBANDE_DESCRIPTION GreatNegotiators
Trait TRAIT_LEADER_MUTAL
LOC_TRAIT_LEADER_MUTAL_NAME
TRAIT_LEADER_NEARBY_CITIES_GAIN_YIELDS
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER_GRANCOLOMBIA_MAYA
YieldType = YIELD_PRODUCTION, YIELD_FOOD, YIELD_SCIENCE, YIELD_CULTURE, YIELD_GOLD, YIELD_FAITH
Amount = 10, 10, 10, 10, 10, 10
PLAYER_CITIES
applies to: 1 requirementPLOT_NEAR_CAPITAL (MinDistance=1, MaxDistance=6)
LOC_TRAIT_LEADER_MUTAL_DESCRIPTION GranColombia_Maya
Trait TRAIT_LEADER_MUTAL
LOC_TRAIT_LEADER_MUTAL_NAME
TRAIT_LEADER_NEARBY_CITIES_LOSE_YIELDS
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER_GRANCOLOMBIA_MAYA
YieldType = YIELD_PRODUCTION, YIELD_FOOD, YIELD_SCIENCE, YIELD_CULTURE, YIELD_GOLD, YIELD_FAITH
Amount = -15, -15, -15, -15, -15, -15
PLAYER_CITIES
applies to: 1 requirementPLOT_NEAR_CAPITAL (MinDistance=7)
LOC_TRAIT_LEADER_MUTAL_DESCRIPTION GranColombia_Maya
Trait TRAIT_LEADER_NZINGA_MBANDE
LOC_TRAIT_LEADER_NZINGA_MBANDE_NAME
TRAIT_SAME_CONTINENT_YIELD
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_PRODUCTION, YIELD_FOOD, YIELD_SCIENCE, YIELD_CULTURE, YIELD_GOLD, YIELD_FAITH
Amount = 10, 10, 10, 10, 10,10
PLAYER_CITIES
applies to: 1 requirementCITY_IS_OWNER_CAPITAL_CONTINENT
LOC_TRAIT_LEADER_NZINGA_MBANDE_DESCRIPTION GreatNegotiators
Trait TRAIT_CIVILIZATION_BABYLON
LOC_TRAIT_CIVILIZATION_BABYLON_NAME
TRAIT_SCIENCE_DECREASE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE
Amount = -50
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_BABYLON_DESCRIPTION Babylon
Trait TRAIT_LEADER_SULEIMAN_ALT
LOC_TRAIT_LEADER_SULEIMAN_ALT_NAME
TRAIT_SULEIMAN_ALT_SCIENCE_CULTURE_GOLDEN_AGE
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
YieldType = YIELD_SCIENCE, YIELD_CULTURE
Amount = 15, 15
PLAYER_CITIES
applies to: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE
LOC_TRAIT_LEADER_SULEIMAN_ALT_DESCRIPTION GreatWarlords
Trait TRAIT_LEADER_VICTORIA_ALT
LOC_TRAIT_LEADER_VICTORIA_ALT_NAME
VICTORIA_PRODUCTION_FACTORY
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 10
YieldType = YIELD_PRODUCTION
PLAYER_CITIES
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_FACTORY)
LOC_TRAIT_LEADER_VICTORIA_ALT_DESCRIPTION RulersOfEngland
Trait TRAIT_LEADER_VICTORIA_ALT
LOC_TRAIT_LEADER_VICTORIA_ALT_NAME
VICTORIA_PRODUCTION_POWER_PLANT
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 10
YieldType = YIELD_PRODUCTION
PLAYER_CITIES
applies to: 3 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_COAL_POWER_PLANT)
CITY_HAS_BUILDING (BuildingType=BUILDING_FOSSIL_FUEL_POWER_PLANT)
CITY_HAS_BUILDING (BuildingType=BUILDING_POWER_PLANT)
LOC_TRAIT_LEADER_VICTORIA_ALT_DESCRIPTION RulersOfEngland
Trait TRAIT_LEADER_VICTORIA_ALT
LOC_TRAIT_LEADER_VICTORIA_ALT_NAME
VICTORIA_PRODUCTION_WORKSHOP
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER
Amount = 10
YieldType = YIELD_PRODUCTION
PLAYER_CITIES
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_WORKSHOP)
LOC_TRAIT_LEADER_VICTORIA_ALT_DESCRIPTION RulersOfEngland