Home › Effects › CITIES › EFFECT_ADJUST_CITY_YIELD_MODIFIER_PER_GOVERNOR_TITLE uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CITY_YIELD_MODIFIER_PER_GOVERNOR_TITLE: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), YieldType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_LEADER_HWARANG
LOC_TRAIT_LEADER_HWARANG_NAME
TRAIT_ADJUST_CITY_CULTURE_PER_GOVERNOR_TITLE_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER_PER_GOVERNOR_TITLE
YieldType = YIELD_CULTURE
Amount = 3
PLAYER_CITIES — LOC_TRAIT_LEADER_HWARANG_DESCRIPTION Expansion2
Trait TRAIT_LEADER_HWARANG
LOC_TRAIT_LEADER_HWARANG_NAME
TRAIT_ADJUST_CITY_SCIENCE_PER_GOVERNOR_TITLE_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER_PER_GOVERNOR_TITLE
YieldType = YIELD_SCIENCE
Amount = 3
PLAYER_CITIES — LOC_TRAIT_LEADER_HWARANG_DESCRIPTION Expansion2