Home › Effects › CITIES › EFFECT_ADJUST_CITY_YIELD_MODIFIER_PER_GOVERNOR_TITLE uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_CITY_YIELD_MODIFIER_PER_GOVERNOR_TITLE: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer), YieldType (String).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Trait TRAIT_LEADER_HWARANG
LOC_TRAIT_LEADER_HWARANG_NAME |
TRAIT_ADJUST_CITY_CULTURE_PER_GOVERNOR_TITLE_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER_PER_GOVERNOR_TITLE |
YieldType = YIELD_CULTURE
Amount = 3 |
PLAYER_CITIES |
— |
LOC_TRAIT_LEADER_HWARANG_DESCRIPTION |
Expansion2 |
Trait TRAIT_LEADER_HWARANG
LOC_TRAIT_LEADER_HWARANG_NAME |
TRAIT_ADJUST_CITY_SCIENCE_PER_GOVERNOR_TITLE_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER_PER_GOVERNOR_TITLE |
YieldType = YIELD_SCIENCE
Amount = 3 |
PLAYER_CITIES |
— |
LOC_TRAIT_LEADER_HWARANG_DESCRIPTION |
Expansion2 |