Home › Effects › PLAYERS › EFFECT_ADJUST_CIVIC_BOOST uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_CIVIC_BOOST: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Commemoration COMMEMORATION_CULTURAL |
COMMEMORATION_CULTURAL_GA_BOOSTS
MODIFIER_PLAYER_ADJUST_CIVIC_BOOST |
Amount = 10 |
OWNER |
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE |
— |
Expansion2 |
Trait TRAIT_CIVILIZATION_DYNASTIC_CYCLE
LOC_TRAIT_CIVILIZATION_DYNASTIC_CYCLE_NAME |
TRAIT_CIVIC_BOOST
MODIFIER_PLAYER_ADJUST_CIVIC_BOOST |
Amount = 10 |
OWNER |
— |
LOC_TRAIT_CIVILIZATION_DYNASTIC_CYCLE_DESCRIPTION |
Base |