Home › Effects › PLAYERS › EFFECT_ADJUST_CIVIC_BOOST uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CIVIC_BOOST: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Commemoration COMMEMORATION_CULTURAL COMMEMORATION_CULTURAL_GA_BOOSTS
MODIFIER_PLAYER_ADJUST_CIVIC_BOOST
Amount = 10 OWNER
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE
— Expansion2
Trait TRAIT_CIVILIZATION_DYNASTIC_CYCLE
LOC_TRAIT_CIVILIZATION_DYNASTIC_CYCLE_NAME
TRAIT_CIVIC_BOOST
MODIFIER_PLAYER_ADJUST_CIVIC_BOOST
Amount = 10 OWNER — LOC_TRAIT_CIVILIZATION_DYNASTIC_CYCLE_DESCRIPTION Base