Home › Effects › PLAYERS › EFFECT_ADJUST_CORPS_ARMY_MODIFIED_STRENGTH uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_CORPS_ARMY_MODIFIED_STRENGTH: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), Corps (Boolean), Domain (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_LEADER_AMABUTHO
LOC_TRAIT_LEADER_AMABUTHO_NAME
TRAIT_LAND_ARMIES_COMBAT_STRENGTH
MODIFIER_PLAYER_CORPS_ARMY_MODIFIED_STRENGTH
Corps = false
Domain = DOMAIN_LAND
Amount = 5
OWNER — LOC_TRAIT_LEADER_AMABUTHO_DESCRIPTION Expansion2
Trait TRAIT_LEADER_AMABUTHO
LOC_TRAIT_LEADER_AMABUTHO_NAME
TRAIT_LAND_CORPS_COMBAT_STRENGTH
MODIFIER_PLAYER_CORPS_ARMY_MODIFIED_STRENGTH
Corps = true
Domain = DOMAIN_LAND
Amount = 5
OWNER — LOC_TRAIT_LEADER_AMABUTHO_DESCRIPTION Expansion2