Home › Effects › PLAYERS › EFFECT_ADJUST_DUPLICATE_INFLUENCE_TOKEN_WHEN_SAME_RELIGION uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_DUPLICATE_INFLUENCE_TOKEN_WHEN_SAME_RELIGION: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Trait TRAIT_LEADER_RELIGION_CITY_STATES
LOC_TRAIT_LEADER_RELIGION_CITY_STATES_NAME |
TRAIT_CITY_STATE_TOKEN_SAME_RELIGION
MODIFIER_PLAYER_ADJUST_DUPLICATE_INFLUENCE_TOKEN_WHEN_SAME_RELIGION |
Amount = 1 |
OWNER |
— |
LOC_TRAIT_LEADER_RELIGION_CITY_STATES_DESCRIPTION |
Expansion2 |