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Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_GAME_PROPERTY: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: none listed.

Used by Modifier Arguments Applies to Conditions In-game text From
Game ? TOWERDEFENSE_INCREMENT_ZOMBIE_DEATHS
MODIFIER_ALL_UNIT_DEATHS_ADJUST_GAME_PROPERTY
Amount = 1
Key = GAME_NUMBER_OF_ZOMBIE_DEATHS
ALL_UNIT_DEATHS
applies to: 1 requirementUNITDEATH_SPECIFIC_UNIT_TYPE (UnitType=UNIT_MODE_ZOMBIE)
— Portugal