Home › Effects › ANY › EFFECT_ADJUST_GLOBAL_WMD_STOCKPILE uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_GLOBAL_WMD_STOCKPILE: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer), TargetOnly (Boolean).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
ResolutionEffects 60 (attached through another modifier) |
PLAYERS_EQUALIZE_WMD_COUNTS
MODIFIER_PLAYERS_ADJUST_WMD_STOCKPILE |
— |
OWNER |
— |
— |
Expansion2 |
ResolutionEffects 65 (attached through another modifier) |
PLAYER_TARGET_WMD_BAN
MODIFIER_PLAYERS_ADJUST_WMD_STOCKPILE |
TargetOnly = true
Amount = 0 |
OWNER |
— |
— |
Expansion2 |