Home › Effects › PLAYERS › EFFECT_ADJUST_GOLD_DISPERSAL uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_GOLD_DISPERSAL: where the game uses it

4 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), Improvement (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_LEADER_CAESAR
LOC_TRAIT_LEADER_CAESAR_NAME
BARBARIAN_CAMP_GOLD_CAPTURED_CITY
MODIFIER_PLAYER_ADJUST_GOLD_DISPERSAL
Amount = 300
Improvement = IMPROVEMENT_BARBARIAN_CAMP
OWNER — LOC_TRAIT_LEADER_CAESAR_DESCRIPTION JuliusCaesar
Trait TRAIT_LEADER_CAESAR
LOC_TRAIT_LEADER_CAESAR_NAME
BARBARIAN_CAMP_GOLD_CAPTURED_CITY_METAL_CASTING
MODIFIER_PLAYER_ADJUST_GOLD_DISPERSAL
Amount = 200
Improvement = IMPROVEMENT_BARBARIAN_CAMP
OWNER
applies to: 2 requirementsPLAYER_HAS_TECHNOLOGY (TechnologyType=TECH_METAL_CASTING)
not PLAYER_HAS_TECHNOLOGY (TechnologyType=TECH_STEEL)
LOC_TRAIT_LEADER_CAESAR_DESCRIPTION JuliusCaesar
Trait TRAIT_LEADER_CAESAR
LOC_TRAIT_LEADER_CAESAR_NAME
BARBARIAN_CAMP_GOLD_CAPTURED_CITY_STEEL
MODIFIER_PLAYER_ADJUST_GOLD_DISPERSAL
Amount = 400
Improvement = IMPROVEMENT_BARBARIAN_CAMP
OWNER
applies to: 1 requirementPLAYER_HAS_TECHNOLOGY (TechnologyType=TECH_STEEL)
LOC_TRAIT_LEADER_CAESAR_DESCRIPTION JuliusCaesar
Trait TRAIT_LEADER_MAJOR_CIV BARBARIAN_CAMP_GOLD_SCALING
MODIFIER_PLAYER_ADJUST_GOLD_DISPERSAL
Amount = 0
Improvement = IMPROVEMENT_BARBARIAN_CAMP
OWNER
only if owner: 1 requirementPLAYER_IS_HUMAN
— Base