Commemoration COMMEMORATION_RELIGIOUS |
COMMEMORATION_RELIGIOUS_GA_GREAT_PROPHET_POINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_PROPHET
Amount = 4 |
OWNER |
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE |
— |
Expansion2 |
Belief BELIEF_DIVINE_SPARK (attached through another modifier)
LOC_BELIEF_DIVINE_SPARK_NAME |
DIVINE_SPARK_SCIENTIST_MODIFIER
MODIFIER_SINGLE_CITY_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_SCIENTIST
Amount = 1 |
OWNER |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_LIBRARY)
CITY_HAS_BUILDING (BuildingType=BUILDING_LIBRARY) |
LOC_BELIEF_DIVINE_SPARK_DESCRIPTION |
Expansion2 |
Belief BELIEF_DIVINE_SPARK (attached through another modifier)
LOC_BELIEF_DIVINE_SPARK_NAME |
DIVINE_SPARK_WRITER_MODIFIER
MODIFIER_SINGLE_CITY_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_WRITER
Amount = 1 |
OWNER |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER)
CITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER) |
LOC_BELIEF_DIVINE_SPARK_DESCRIPTION |
Expansion2 |
Policy POLICY_FRESCOES
LOC_POLICY_FRESCOES_NAME |
FRESCOES_ARTIST_ARTMUSEUM
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ARTIST
Amount = 2 |
PLAYER_CITIES |
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_MUSEUM_ART) |
LOC_POLICY_FRESCOES_DESCRIPTION |
Expansion2 |
Policy POLICY_FRESCOES
LOC_POLICY_FRESCOES_NAME |
FRESCOES_GREATARTISTPOINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_ARTIST
Amount = 2 |
OWNER |
— |
LOC_POLICY_FRESCOES_DESCRIPTION |
Base |
Game ? |
GREAT_GENERAL_ZHANGYE
MODIFIER_ALL_PLAYERS_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_GENERAL
Amount = 2 |
ALL_PLAYERS |
applies to: 1 requirementPLAYER_HAS_FEATURE (FeatureType=FEATURE_ZHANGYE_DANXIA) |
— |
Expansion1 |
Game ? |
GREAT_MERCHANT_ZHANGYE
MODIFIER_ALL_PLAYERS_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_MERCHANT
Amount = 2 |
ALL_PLAYERS |
applies to: 1 requirementPLAYER_HAS_FEATURE (FeatureType=FEATURE_ZHANGYE_DANXIA) |
— |
Expansion1 |
Improvement IMPROVEMENT_INDUSTRY
LOC_IMPROVEMENT_INDUSTRY_NAME |
INDUSTRY_GREAT_MERCHANT_POINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_MERCHANT
Amount = 1 |
OWNER |
— |
LOC_IMPROVEMENT_INDUSTRY_DESCRIPTION |
KublaiKhan_Vietnam |
Policy POLICY_INSPIRATION
LOC_POLICY_INSPIRATION_NAME |
INSPIRATION_GREATSCIENTISTPOINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_SCIENTIST
Amount = 2 |
OWNER |
— |
LOC_POLICY_INSPIRATION_DESCRIPTION |
Base |
Policy POLICY_INVENTION
LOC_POLICY_INVENTION_NAME |
INVENTION_ENGINEER_WORKSHOP
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ENGINEER
Amount = 2 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_WORKSHOP)
CITY_HAS_BUILDING (BuildingType=BUILDING_WORKSHOP) |
LOC_POLICY_INVENTION_DESCRIPTION |
Expansion2 |
Policy POLICY_INVENTION
LOC_POLICY_INVENTION_NAME |
INVENTION_GREATENGINEERPOINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_ENGINEER
Amount = 4 |
OWNER |
— |
LOC_POLICY_INVENTION_DESCRIPTION |
Expansion2 |
Policy POLICY_LAISSEZ_FAIRE
LOC_POLICY_LAISSEZ_FAIRE_NAME |
LAISSEZFAIRE_ADMIRAL_SEAPORT
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ADMIRAL
Amount = 4 |
PLAYER_CITIES |
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_SEAPORT) |
LOC_POLICY_LAISSEZ_FAIRE_DESCRIPTION |
Expansion2 |
Policy POLICY_LAISSEZ_FAIRE
LOC_POLICY_LAISSEZ_FAIRE_NAME |
LAISSEZFAIRE_ADMIRAL_SHIPYARD
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ADMIRAL
Amount = 2 |
PLAYER_CITIES |
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_SHIPYARD) |
LOC_POLICY_LAISSEZ_FAIRE_DESCRIPTION |
Expansion2 |
Policy POLICY_LAISSEZ_FAIRE
LOC_POLICY_LAISSEZ_FAIRE_NAME |
LAISSEZFAIRE_GREATMERCHANTPOINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_MERCHANT
Amount = 4 |
OWNER |
— |
LOC_POLICY_LAISSEZ_FAIRE_DESCRIPTION |
Base |
Policy POLICY_LAISSEZ_FAIRE
LOC_POLICY_LAISSEZ_FAIRE_NAME |
LAISSEZFAIRE_MERCHANT_BANK
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_MERCHANT
Amount = 2 |
PLAYER_CITIES |
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_BANK) |
LOC_POLICY_LAISSEZ_FAIRE_DESCRIPTION |
Expansion2 |
Policy POLICY_LAISSEZ_FAIRE
LOC_POLICY_LAISSEZ_FAIRE_NAME |
LAISSEZFAIRE_MERCHANT_STOCKEXCHANGE
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_MERCHANT
Amount = 4 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_STOCK_EXCHANGE)
CITY_HAS_BUILDING (BuildingType=BUILDING_STOCK_EXCHANGE) |
LOC_POLICY_LAISSEZ_FAIRE_DESCRIPTION |
Expansion2 |
Policy POLICY_LITERARY_TRADITION
LOC_POLICY_LITERARY_TRADITION_NAME |
LITERARYTRADITION_GREATWRITERPOINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_WRITER
Amount = 2 |
OWNER |
— |
LOC_POLICY_LITERARY_TRADITION_DESCRIPTION |
Base |
Policy POLICY_MILITARY_ORGANIZATION
LOC_POLICY_MILITARY_ORGANIZATION_NAME |
MILITARYORGANIZATION_GREATGENERALPOINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_GENERAL
Amount = 4 |
OWNER |
— |
LOC_POLICY_MILITARY_ORGANIZATION_DESCRIPTION |
Base |
Policy POLICY_MILITARY_ORGANIZATION
LOC_POLICY_MILITARY_ORGANIZATION_NAME |
MILITARYORGANIZATION_GREATGENERAL_ARMORY
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_GENERAL
Amount = 2 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_ARMORY)
CITY_HAS_BUILDING (BuildingType=BUILDING_ARMORY) |
LOC_POLICY_MILITARY_ORGANIZATION_DESCRIPTION |
Expansion2 |
Policy POLICY_MILITARY_ORGANIZATION
LOC_POLICY_MILITARY_ORGANIZATION_NAME |
MILITARYORGANIZATION_GREATGENERAL_MILITARYACADEMY
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_GENERAL
Amount = 4 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_MILITARY_ACADEMY)
CITY_HAS_BUILDING (BuildingType=BUILDING_MILITARY_ACADEMY) |
LOC_POLICY_MILITARY_ORGANIZATION_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_BOLOGNA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_BOLOGNA_NAME |
MINOR_CIV_BOLOGNA_GREAT_ADMIRAL_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ADMIRAL
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_LIGHTHOUSE)
CITY_HAS_BUILDING (BuildingType=BUILDING_LIGHTHOUSE) |
LOC_LEADER_TRAIT_BOLOGNA_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_BOLOGNA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_BOLOGNA_NAME |
MINOR_CIV_BOLOGNA_GREAT_ARTIST_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ARTIST
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER)
CITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER) |
LOC_LEADER_TRAIT_BOLOGNA_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_BOLOGNA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_BOLOGNA_NAME |
MINOR_CIV_BOLOGNA_GREAT_ENGINEER_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ENGINEER
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_WORKSHOP)
CITY_HAS_BUILDING (BuildingType=BUILDING_WORKSHOP) |
LOC_LEADER_TRAIT_BOLOGNA_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_BOLOGNA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_BOLOGNA_NAME |
MINOR_CIV_BOLOGNA_GREAT_GENERAL_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_GENERAL
Amount = 1 |
PLAYER_CITIES |
applies to: 4 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_BARRACKS)
CITY_HAS_BUILDING (BuildingType=BUILDING_STABLE)
CITY_HAS_BUILDING (BuildingType=BUILDING_BARRACKS)
CITY_HAS_BUILDING (BuildingType=BUILDING_STABLE) |
LOC_LEADER_TRAIT_BOLOGNA_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_BOLOGNA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_BOLOGNA_NAME |
MINOR_CIV_BOLOGNA_GREAT_MERCHANT_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_MERCHANT
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_MARKET)
CITY_HAS_BUILDING (BuildingType=BUILDING_MARKET) |
LOC_LEADER_TRAIT_BOLOGNA_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_BOLOGNA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_BOLOGNA_NAME |
MINOR_CIV_BOLOGNA_GREAT_MUSICIAN_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_MUSICIAN
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER)
CITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER) |
LOC_LEADER_TRAIT_BOLOGNA_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_BOLOGNA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_BOLOGNA_NAME |
MINOR_CIV_BOLOGNA_GREAT_PROPHET_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_PROPHET
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_SHRINE)
CITY_HAS_BUILDING (BuildingType=BUILDING_SHRINE) |
LOC_LEADER_TRAIT_BOLOGNA_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_BOLOGNA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_BOLOGNA_NAME |
MINOR_CIV_BOLOGNA_GREAT_SCIENTIST_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_SCIENTIST
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_LIBRARY)
CITY_HAS_BUILDING (BuildingType=BUILDING_LIBRARY) |
LOC_LEADER_TRAIT_BOLOGNA_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_BOLOGNA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_BOLOGNA_NAME |
MINOR_CIV_BOLOGNA_GREAT_WRITER_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_WRITER
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER)
CITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER) |
LOC_LEADER_TRAIT_BOLOGNA_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_STOCKHOLM_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_STOCKHOLM_NAME |
MINOR_CIV_STOCKHOLM_GREAT_ADMIRAL_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ADMIRAL
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_LIGHTHOUSE)
CITY_HAS_BUILDING (BuildingType=BUILDING_LIGHTHOUSE) |
LOC_LEADER_TRAIT_STOCKHOLM_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_STOCKHOLM_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_STOCKHOLM_NAME |
MINOR_CIV_STOCKHOLM_GREAT_ARTIST_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ARTIST
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER)
CITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER) |
LOC_LEADER_TRAIT_STOCKHOLM_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_STOCKHOLM_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_STOCKHOLM_NAME |
MINOR_CIV_STOCKHOLM_GREAT_ENGINEER_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ENGINEER
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_WORKSHOP)
CITY_HAS_BUILDING (BuildingType=BUILDING_WORKSHOP) |
LOC_LEADER_TRAIT_STOCKHOLM_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_STOCKHOLM_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_STOCKHOLM_NAME |
MINOR_CIV_STOCKHOLM_GREAT_GENERAL_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_GENERAL
Amount = 1 |
PLAYER_CITIES |
applies to: 4 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_BARRACKS)
CITY_HAS_BUILDING (BuildingType=BUILDING_STABLE)
CITY_HAS_BUILDING (BuildingType=BUILDING_BARRACKS)
CITY_HAS_BUILDING (BuildingType=BUILDING_STABLE) |
LOC_LEADER_TRAIT_STOCKHOLM_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_STOCKHOLM_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_STOCKHOLM_NAME |
MINOR_CIV_STOCKHOLM_GREAT_MERCHANT_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_MERCHANT
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_MARKET)
CITY_HAS_BUILDING (BuildingType=BUILDING_MARKET) |
LOC_LEADER_TRAIT_STOCKHOLM_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_STOCKHOLM_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_STOCKHOLM_NAME |
MINOR_CIV_STOCKHOLM_GREAT_MUSICIAN_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_MUSICIAN
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER)
CITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER) |
LOC_LEADER_TRAIT_STOCKHOLM_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_STOCKHOLM_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_STOCKHOLM_NAME |
MINOR_CIV_STOCKHOLM_GREAT_PROPHET_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_PROPHET
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_SHRINE)
CITY_HAS_BUILDING (BuildingType=BUILDING_SHRINE) |
LOC_LEADER_TRAIT_STOCKHOLM_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_STOCKHOLM_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_STOCKHOLM_NAME |
MINOR_CIV_STOCKHOLM_GREAT_SCIENTIST_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_SCIENTIST
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_LIBRARY)
CITY_HAS_BUILDING (BuildingType=BUILDING_LIBRARY) |
LOC_LEADER_TRAIT_STOCKHOLM_DESCRIPTION |
Expansion2 |
Trait MINOR_CIV_STOCKHOLM_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_STOCKHOLM_NAME |
MINOR_CIV_STOCKHOLM_GREAT_WRITER_POINTS_BONUS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_WRITER
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER)
CITY_HAS_BUILDING (BuildingType=BUILDING_AMPHITHEATER) |
LOC_LEADER_TRAIT_STOCKHOLM_DESCRIPTION |
Expansion2 |
Policy POLICY_NAVIGATION
LOC_POLICY_NAVIGATION_NAME |
NAVIGATION_GREATADMIRALPOINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_ADMIRAL
Amount = 2 |
OWNER |
— |
LOC_POLICY_NAVIGATION_DESCRIPTION |
Base |
Policy POLICY_NOBEL_PRIZE
LOC_POLICY_NOBEL_PRIZE_NAME |
NOBELPRIZE_GREATSCIENTISTPOINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_SCIENTIST
Amount = 4 |
OWNER |
— |
LOC_POLICY_NOBEL_PRIZE_DESCRIPTION |
Base |
Policy POLICY_EXODUS_OF_THE_EVANGELISTS
LOC_POLICY_EXODUS_OF_THE_EVANGELISTS_NAME |
POLICY_EXODUS_OF_THE_EVANGELISTS_GA_GREAT_PROPHET_POINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_PROPHET
Amount = 4 |
OWNER |
— |
LOC_POLICY_EXODUS_OF_THE_EVANGELISTS_DESCRIPTION |
Byzantium_Gaul |
Policy POLICY_REVELATION
LOC_POLICY_REVELATION_NAME |
REVELATION_GREATPROPHETPOINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_PROPHET
Amount = 2 |
OWNER |
— |
LOC_POLICY_REVELATION_DESCRIPTION |
Base |
Policy POLICY_NOBEL_PRIZE
LOC_POLICY_NOBEL_PRIZE_NAME |
SCIENCEFOUNDATION_ENGINEER_FACTORY
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ENGINEER
Amount = 2 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_FACTORY)
CITY_HAS_BUILDING (BuildingType=BUILDING_FACTORY) |
LOC_POLICY_NOBEL_PRIZE_DESCRIPTION |
Expansion2 |
Policy POLICY_NOBEL_PRIZE
LOC_POLICY_NOBEL_PRIZE_NAME |
SCIENCEFOUNDATION_ENGINEER_POWERPLANT
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ENGINEER
Amount = 4 |
PLAYER_CITIES |
applies to: 3 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_POWER_PLANT)
CITY_HAS_BUILDING (BuildingType=BUILDING_COAL_POWER_PLANT)
CITY_HAS_BUILDING (BuildingType=BUILDING_FOSSIL_FUEL_POWER_PLANT) |
LOC_POLICY_NOBEL_PRIZE_DESCRIPTION |
Expansion2 |
Policy POLICY_NOBEL_PRIZE
LOC_POLICY_NOBEL_PRIZE_NAME |
SCIENCEFOUNDATION_SCIENTIST_RESEARCHLAB
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_SCIENTIST
Amount = 4 |
PLAYER_CITIES |
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_RESEARCH_LAB) |
LOC_POLICY_NOBEL_PRIZE_DESCRIPTION |
Expansion2 |
Policy POLICY_NOBEL_PRIZE
LOC_POLICY_NOBEL_PRIZE_NAME |
SCIENCEFOUNDATION_SCIENTIST_UNIVERSITY
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_SCIENTIST
Amount = 2 |
PLAYER_CITIES |
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_UNIVERSITY) |
LOC_POLICY_NOBEL_PRIZE_DESCRIPTION |
Expansion2 |
Policy POLICY_STRATEGOS
LOC_POLICY_STRATEGOS_NAME |
STRATEGOS_GREATGENERALPOINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_GENERAL
Amount = 2 |
OWNER |
— |
LOC_POLICY_STRATEGOS_DESCRIPTION |
Base |
Policy POLICY_SYMPHONIES
LOC_POLICY_SYMPHONIES_NAME |
SYMPHONIES_GREATMUSICIANPOINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_MUSICIAN
Amount = 4 |
OWNER |
— |
LOC_POLICY_SYMPHONIES_DESCRIPTION |
Base |
Policy POLICY_SYMPHONIES
LOC_POLICY_SYMPHONIES_NAME |
SYMPHONIES_MUSICIAN_BROADCASTCENTER
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_MUSICIAN
Amount = 4 |
PLAYER_CITIES |
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_BROADCAST_CENTER) |
LOC_POLICY_SYMPHONIES_DESCRIPTION |
Expansion2 |
Trait TRAIT_CIVILIZATION_NOBEL_PRIZE
LOC_TRAIT_CIVILIZATION_NOBEL_PRIZE_NAME |
TRAIT_GREAT_ENGINEER_FACTORY_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_ENGINEER
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_FACTORY)
CITY_HAS_BUILDING (BuildingType=BUILDING_FACTORY) |
LOC_TRAIT_CIVILIZATION_NOBEL_PRIZE_DESCRIPTION |
Expansion2 |
Trait TRAIT_CIVILIZATION_NOBEL_PRIZE
LOC_TRAIT_CIVILIZATION_NOBEL_PRIZE_NAME |
TRAIT_GREAT_SCIENTIST_UNIVERSITY_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT |
GreatPersonClassType = GREAT_PERSON_CLASS_SCIENTIST
Amount = 1 |
PLAYER_CITIES |
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_UNIVERSITY) |
LOC_TRAIT_CIVILIZATION_NOBEL_PRIZE_DESCRIPTION |
Expansion2 |
Trait TRAIT_CIVILIZATION_DISTRICT_LAVRA
LOC_TRAIT_CIVILIZATION_DISTRICT_LAVRA_NAME |
TRAIT_SHRINE_WRITING_POINTS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT_BASE |
GreatPersonClassType = GREAT_PERSON_CLASS_WRITER
Amount = 1 |
PLAYER_CITIES |
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_SHRINE) |
— |
Base |
Trait TRAIT_CIVILIZATION_DISTRICT_LAVRA
LOC_TRAIT_CIVILIZATION_DISTRICT_LAVRA_NAME |
TRAIT_TEMPLE_ARTIST_POINTS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT_BASE |
GreatPersonClassType = GREAT_PERSON_CLASS_ARTIST
Amount = 1 |
PLAYER_CITIES |
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_TEMPLE) |
— |
Base |
Trait TRAIT_CIVILIZATION_DISTRICT_LAVRA
LOC_TRAIT_CIVILIZATION_DISTRICT_LAVRA_NAME |
TRAIT_TIER3_MUSICIAN_POINTS
MODIFIER_PLAYER_CITIES_ADJUST_GREAT_PERSON_POINT_BASE |
GreatPersonClassType = GREAT_PERSON_CLASS_MUSICIAN
Amount = 1 |
PLAYER_CITIES |
applies to: 9 requirementsCITY_HAS_BUILDING (BuildingType=BUILDING_CATHEDRAL)
CITY_HAS_BUILDING (BuildingType=BUILDING_DAR_E_MEHR)
CITY_HAS_BUILDING (BuildingType=BUILDING_GURDWARA)
CITY_HAS_BUILDING (BuildingType=BUILDING_MEETING_HOUSE)
CITY_HAS_BUILDING (BuildingType=BUILDING_MOSQUE)
CITY_HAS_BUILDING (BuildingType=BUILDING_PAGODA)
CITY_HAS_BUILDING (BuildingType=BUILDING_STUPA)
CITY_HAS_BUILDING (BuildingType=BUILDING_SYNAGOGUE)
CITY_HAS_BUILDING (BuildingType=BUILDING_WAT) |
— |
Base |
Policy POLICY_TRAVELING_MERCHANTS
LOC_POLICY_TRAVELING_MERCHANTS_NAME |
TRAVELINGMERCHANTS_GREATMERCHANTPOINTS
MODIFIER_PLAYER_ADJUST_GREAT_PERSON_POINTS |
GreatPersonClassType = GREAT_PERSON_CLASS_MERCHANT
Amount = 2 |
OWNER |
— |
LOC_POLICY_TRAVELING_MERCHANTS_DESCRIPTION |
Base |