Home › Effects › CITIES › EFFECT_ADJUST_IMPROVEMENT_AMENITY uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_IMPROVEMENT_AMENITY: where the game uses it

10 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Improvement IMPROVEMENT_CITY_PARK
LOC_IMPROVEMENT_CITY_PARK_NAME
CITY_PARK_WATER_AMENITY
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_AMENITY
Amount = 1 OWNER
applies to: 6 requirementsPLOT_ADJACENT_TO_COAST
PLOT_ADJACENT_TO_LAKE
PLOT_ADJACENT_TO_RIVER
PLOT_ADJACENT_TO_COAST
PLOT_ADJACENT_TO_LAKE
PLOT_ADJACENT_TO_RIVER
LOC_IMPROVEMENT_CITY_PARK_DESCRIPTION Expansion2
Improvement IMPROVEMENT_GOLF_COURSE
LOC_IMPROVEMENT_GOLF_COURSE_NAME
GOLFCOURSE_AMENITIES
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_AMENITY
Amount = 1 OWNER — LOC_IMPROVEMENT_GOLF_COURSE_DESCRIPTION Expansion1
Improvement IMPROVEMENT_GOLF_COURSE
LOC_IMPROVEMENT_GOLF_COURSE_NAME
GOLFCOURSE_AMENITY
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_AMENITY
Amount = 1 OWNER — LOC_IMPROVEMENT_GOLF_COURSE_DESCRIPTION Expansion1
Improvement IMPROVEMENT_ICE_HOCKEY_RINK
LOC_IMPROVEMENT_ICE_HOCKEY_RINK_NAME
ICEHOCKEYRINK_AMENITY
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_AMENITY
Amount = 1 OWNER — LOC_IMPROVEMENT_ICE_HOCKEY_RINK_DESCRIPTION Expansion2
Improvement IMPROVEMENT_MOUND
LOC_IMPROVEMENT_MOUND_NAME
MOUND_AMENITY_MAX_ONE
MODIFIER_CITY_OWNER_ADJUST_IMPROVEMENT_AMENITY
Amount = 1 OWNER_CITY
applies to: 1 requirementnot PLAYER_HAS_CIVIC (CivicType=CIVIC_NATURAL_HISTORY)
LOC_IMPROVEMENT_MOUND_DESCRIPTION Expansion2
Improvement IMPROVEMENT_MOUND
LOC_IMPROVEMENT_MOUND_NAME
MOUND_AMENITY_MAX_TWO
MODIFIER_CITY_OWNER_ADJUST_IMPROVEMENT_AMENITY
Amount = 1 OWNER_CITY
applies to: 1 requirementPLAYER_HAS_CIVIC (CivicType=CIVIC_NATURAL_HISTORY)
LOC_IMPROVEMENT_MOUND_DESCRIPTION Expansion2
Improvement IMPROVEMENT_SKI_RESORT
LOC_IMPROVEMENT_SKI_RESORT_NAME
SKI_RESORT_AMENITY
MODIFIER_CITY_OWNER_ADJUST_IMPROVEMENT_AMENITY
Amount = 1 OWNER_CITY — LOC_IMPROVEMENT_SKI_RESORT_DESCRIPTION Expansion2
Improvement IMPROVEMENT_CAMP
LOC_IMPROVEMENT_CAMP_NAME
TEMPLE_ARTEMIS_CAMP_AMENITY
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_AMENITY
Amount = 1 OWNER
applies to: 2 requirementsPLOT_ADJACENT_BUILDING_TYPE_MATCHES (BuildingType=BUILDING_TEMPLE_ARTEMIS, MinRange=0, MaxRange=4)
PLOT_ADJACENT_BUILDING_TYPE_MATCHES (BuildingType=BUILDING_TEMPLE_ARTEMIS, MinRange=0, MaxRange=4)
LOC_IMPROVEMENT_CAMP_DESCRIPTION Expansion1
Improvement IMPROVEMENT_PASTURE
LOC_IMPROVEMENT_PASTURE_NAME
TEMPLE_ARTEMIS_PASTURE_AMENITY
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_AMENITY
Amount = 1 OWNER
applies to: 2 requirementsPLOT_ADJACENT_BUILDING_TYPE_MATCHES (BuildingType=BUILDING_TEMPLE_ARTEMIS, MinRange=0, MaxRange=4)
PLOT_ADJACENT_BUILDING_TYPE_MATCHES (BuildingType=BUILDING_TEMPLE_ARTEMIS, MinRange=0, MaxRange=4)
LOC_IMPROVEMENT_PASTURE_DESCRIPTION Expansion1
Improvement IMPROVEMENT_PLANTATION
LOC_IMPROVEMENT_PLANTATION_NAME
TEMPLE_ARTEMIS_PLANTATION_AMENITY
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_AMENITY
Amount = 1 OWNER
applies to: 2 requirementsPLOT_ADJACENT_BUILDING_TYPE_MATCHES (BuildingType=BUILDING_TEMPLE_ARTEMIS, MinRange=0, MaxRange=4)
PLOT_ADJACENT_BUILDING_TYPE_MATCHES (BuildingType=BUILDING_TEMPLE_ARTEMIS, MinRange=0, MaxRange=4)
LOC_IMPROVEMENT_PLANTATION_DESCRIPTION Expansion1