Home › Effects › PLAYERS › EFFECT_ADJUST_IMPROVEMENT_GOODY_HUT uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_IMPROVEMENT_GOODY_HUT: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: GoodyHutImprovementType (String), ImprovementType (String).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Trait TRAIT_CIVILIZATION_FIRST_CIVILIZATION
LOC_TRAIT_CIVILIZATION_FIRST_CIVILIZATION_NAME |
TRAIT_BARBARIAN_CAMP_GOODY
MODIFIER_PLAYER_ADJUST_IMPROVEMENT_GOODY_HUT |
ImprovementType = IMPROVEMENT_BARBARIAN_CAMP
GoodyHutImprovementType = IMPROVEMENT_GOODY_HUT |
OWNER |
— |
LOC_TRAIT_CIVILIZATION_FIRST_CIVILIZATION_DESCRIPTION |
Base |