Home › Effects › CITIES › EFFECT_ADJUST_IMPROVEMENT_HOUSING uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_IMPROVEMENT_HOUSING: where the game uses it

7 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), ImprovementType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Improvement IMPROVEMENT_FARM
LOC_IMPROVEMENT_FARM_NAME
FARM_HOUSING_WITH_MAYAB_TRAIT
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_HOUSING_GRANCOLOMBIA_MAYA
Amount = 1 OWNER
applies to: 1 requirementPLAYER_TYPE_MATCHES (CivilizationType=CIVILIZATION_MAYA)
LOC_IMPROVEMENT_FARM_DESCRIPTION GranColombia_Maya
Improvement IMPROVEMENT_GOLF_COURSE
LOC_IMPROVEMENT_GOLF_COURSE_NAME
GOLFCOURSE_HOUSING_WITHGLOBLIZATION
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_HOUSING
Amount = 1 OWNER
applies to: 2 requirementsPLAYER_HAS_CIVIC (CivicType=CIVIC_GLOBALIZATION)
PLAYER_HAS_CIVIC (CivicType=CIVIC_GLOBALIZATION)
LOC_IMPROVEMENT_GOLF_COURSE_DESCRIPTION Expansion1
Improvement IMPROVEMENT_KAMPUNG
LOC_IMPROVEMENT_KAMPUNG_NAME
KAMPUNG_HOUSING_WITHTECH
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_HOUSING
Amount = 1 OWNER
applies to: 1 requirementPLAYER_HAS_TECHNOLOGY (TechnologyType=TECH_MASS_PRODUCTION)
LOC_IMPROVEMENT_KAMPUNG_DESCRIPTION Indonesia_Khmer
Improvement IMPROVEMENT_MEKEWAP
LOC_IMPROVEMENT_MEKEWAP_NAME
MEKEWAP_HOUSING_WITHCIVILSERVICE
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_HOUSING
Amount = 1 OWNER
applies to: 2 requirementsPLAYER_HAS_CIVIC (CivicType=CIVIC_CIVIL_SERVICE)
PLAYER_HAS_CIVIC (CivicType=CIVIC_CIVIL_SERVICE)
LOC_IMPROVEMENT_MEKEWAP_DESCRIPTION Expansion1
Improvement IMPROVEMENT_MONASTERY
LOC_IMPROVEMENT_MONASTERY_NAME
MONASTERY_HOUSING
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_HOUSING
Amount = 1 OWNER
applies to: 1 requirementPLAYER_HAS_CIVIC (CivicType=CIVIC_COLONIALISM)
LOC_IMPROVEMENT_MONASTERY_DESCRIPTION VikingsLandmarks
Improvement IMPROVEMENT_MOUND
LOC_IMPROVEMENT_MOUND_NAME
MOUND_HOUSING
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_HOUSING
Amount = 1 OWNER
applies to: 1 requirementPLAYER_HAS_CIVIC (CivicType=CIVIC_CULTURAL_HERITAGE)
LOC_IMPROVEMENT_MOUND_DESCRIPTION Expansion2
Improvement IMPROVEMENT_STEPWELL
LOC_IMPROVEMENT_STEPWELL_NAME
STEPWELL_HOUSING_WITHTECH
MODIFIER_SINGLE_CITY_ADJUST_IMPROVEMENT_HOUSING
Amount = 1 OWNER
applies to: 1 requirementPLAYER_HAS_TECHNOLOGY (TechnologyType=TECH_SANITATION)
LOC_IMPROVEMENT_STEPWELL_DESCRIPTION Base