Home › Effects › ANY › EFFECT_ADJUST_IMPROVEMENT_VALID_TERRAIN uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_IMPROVEMENT_VALID_TERRAIN: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: ImprovementType (String), TerrainType (String).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Trait TRAIT_LEADER_LAST_BEST_WEST
LOC_TRAIT_LEADER_LAST_BEST_WEST_NAME |
TUNDRA_FARMS
MODIFIER_PLAYER_CITIES_ADJUST_IMPROVEMENT_VALID_TERRAIN |
ImprovementType = IMPROVEMENT_FARM
TerrainType = TERRAIN_TUNDRA |
PLAYER_CITIES |
— |
LOC_TRAIT_LEADER_LAST_BEST_WEST_DESCRIPTION |
Expansion2 |
Trait TRAIT_LEADER_LAST_BEST_WEST
LOC_TRAIT_LEADER_LAST_BEST_WEST_NAME |
TUNDRA_HILLS_FARMS
MODIFIER_PLAYER_CITIES_ADJUST_IMPROVEMENT_VALID_TERRAIN |
ImprovementType = IMPROVEMENT_FARM
TerrainType = TERRAIN_TUNDRA_HILLS |
PLAYER_CITIES |
applies to: 1 requirementPLAYER_HAS_CIVIC (CivicType=CIVIC_CIVIL_ENGINEERING) |
LOC_TRAIT_LEADER_LAST_BEST_WEST_DESCRIPTION |
Expansion2 |