Home › Effects › ANY › EFFECT_ADJUST_IMPROVEMENT_VALID_TERRAIN uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_IMPROVEMENT_VALID_TERRAIN: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: ImprovementType (String), TerrainType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_LEADER_LAST_BEST_WEST
LOC_TRAIT_LEADER_LAST_BEST_WEST_NAME
TUNDRA_FARMS
MODIFIER_PLAYER_CITIES_ADJUST_IMPROVEMENT_VALID_TERRAIN
ImprovementType = IMPROVEMENT_FARM
TerrainType = TERRAIN_TUNDRA
PLAYER_CITIES — LOC_TRAIT_LEADER_LAST_BEST_WEST_DESCRIPTION Expansion2
Trait TRAIT_LEADER_LAST_BEST_WEST
LOC_TRAIT_LEADER_LAST_BEST_WEST_NAME
TUNDRA_HILLS_FARMS
MODIFIER_PLAYER_CITIES_ADJUST_IMPROVEMENT_VALID_TERRAIN
ImprovementType = IMPROVEMENT_FARM
TerrainType = TERRAIN_TUNDRA_HILLS
PLAYER_CITIES
applies to: 1 requirementPLAYER_HAS_CIVIC (CivicType=CIVIC_CIVIL_ENGINEERING)
LOC_TRAIT_LEADER_LAST_BEST_WEST_DESCRIPTION Expansion2