Home › Effects › CITIES › EFFECT_ADJUST_NATURAL_WONDER_AMENITY uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_NATURAL_WONDER_AMENITY: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Game ? PAMUKKALE_AMENITY
MODIFIER_ALL_CITIES_ADJUST_NATURAL_WONDER_AMENITY
Amount = 1 ALL_CITIES
applies to: 1 requirementCITY_HAS_FEATURE (FeatureType=FEATURE_PAMUKKALE)
only if owner: 1 requirementMAP_HAS_FEATURE (FeatureType=FEATURE_PAMUKKALE)
— Expansion2
Game ? PAMUKKALE_AMENITY_ENTERTAINMENT_COMPLEX
MODIFIER_ALL_CITIES_ADJUST_NATURAL_WONDER_AMENITY
Amount = 1 ALL_CITIES
applies to: 2 requirementsPLOT_ADJACENT_DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_ENTERTAINMENT_COMPLEX)
CITY_HAS_FEATURE (FeatureType=FEATURE_PAMUKKALE)
only if owner: 1 requirementMAP_HAS_FEATURE (FeatureType=FEATURE_PAMUKKALE)
— Expansion2