Home › Effects › CITIES › EFFECT_ADJUST_NUM_UNITS_SUPPORTED uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_NUM_UNITS_SUPPORTED: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), BuildingType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_CIVILIZATION_DOUBLE_ARCHAEOLOGY_SLOTS
LOC_TRAIT_CIVILIZATION_DOUBLE_ARCHAEOLOGY_SLOTS_NAME
TRAIT_SUPPORT_TWO_ARCHAEOLOGISTS
MODIFIER_PLAYER_CITIES_ADJUST_NUM_UNITS_SUPPORTED
BuildingType = BUILDING_MUSEUM_ARTIFACT
Amount = 1
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_DOUBLE_ARCHAEOLOGY_SLOTS_DESCRIPTION Base